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What's the best way of changin a character location in a town?


Groovejet

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I want that after certain event the location of a character in a town is changed. For example, there is a townperson that is jailed and after you proove he is innocent he returns to his home. How do I make this happen in the editor?

 

I was thinking that the best would be to make the second character belong to a hidden group and put a script on the init town state that after certain flag is set, erase the first one and makes the second one appear.

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That's probably the best way to do it.

 

The other way that comes to mind is to use relocate_character, but then you may have trouble with the character thinking that its starting location is elsewhere and trying to return to it. You'd have to give it a special script in order for that to work, so your best bet is probably exactly what you described.

 

EDIT: Bah, the call is relocate_character, not relocate_char.

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