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Closing doors


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Hey all. I have been playing the Exile games for some time now, and had only recentely bought the Avernum games. I noticed one thing, that you can double-rightclick the doors, to close them again. Does this have any use for theft and such? n Exile, you couldn't reclose doors, and theft just had to be far enough away from someone. It seems like if you steal something in a room with a closed door, your chances of being caught would be less, but does this happen? Or is closing doors just to make everything seem more realistic?

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If they see you, they'll go through doors to get to you. Opening a door isn't an action, though, so if you open one and see a bunch of enemies, immediately closing the door often means they'll still just stand around and wait for you to cast Beast Ceremony and use the combat-wait-attack trick.

 

—Alorael, who believes doors were closable in Exile as well as Avernum. If you look at a door adjacent to a party member (the active one in Exile), the door opens or closes. E1 didn't have openable or closable doors.

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Quote:
Originally written by Kelandon:
I swear in BoE a monster came through an imprenetrable door to get me. I don't remember how or why, but I distinctly remember the door opening.
It was probably a door with a Can't Enter node placed on it, not a real impenetrable door. Monsters can't open locked doors.
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