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Posted

OK,

In some scenerio im making, i want to include some 2handed double bladed weapons. Problem is, its rather hard to do. I could make it 2 1handed weapons, but then theres always the problem of using 1 end and another weapon. I could give it a speed boost, but it gets messy with web/haste, and the speed can be used for other things. I could make it a flaming weapon, but then theres the fire res and armor problem. Im rather stuck and im not sure what i should do. I would appreciate any ideas.

Posted

I would really like to win the lottery. It won't happen.

 

Concentrate on getting your scenario finished. It's been 3 days since you first asked -- if you seriously intend to make a finished work, you can't afford to waste 3 days on something so trivial.

Posted

He already thought of Flaming Weapon on his own. The main problem with Flaming Weapon is that it's unreliable; it does fire damage on some people's computers and unblockable damage on other people's.

Posted

Well if you started out with a premade party, and controlled all the training in the scenario, you could have a counter check every few turns if the item is equipped. If it is, set assassination skill to 20. When it isn't equiped set assassination back to zero.

Posted

I would have to say go with one attack suggestion. It's been so long since I've played BoE that I don't even remember what sort of enchantments there are, but if it's possible you could do multiple elemental damages, you could simply do the fire thing and a different element. One for either side I guess. Like I said though, I'm just a tad bit rusty. I'm not even sure you can do that.

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