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Graphics colour bug


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This is not a bug: this is intended behaviour, and it's actually the DirectX version that's showing incorrect colours for you. The Day-Glo colour schemes are intended to distinguish the NPC companions visually from your main character, if your main character is of the same class.

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Nalyd gave some instructions on how to fix this over in the Tech Support forum, if it's really annoying you:

 

You can actually change this pretty easily by going into the scripts. Avadon 2/Avadon 2 Files/Scripts/av2itemschars is the file it's all in. Ctrl-F for the names of the companions and remove all the lines that have cr_graphic_coloradj in them.

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