Unflappable Drayk Indignus Posted April 24, 2012 Share Posted April 24, 2012 I'm trying to make my own scenario. I've got the story, scripting knowledge and almost everything. Only one thing blocks me from making it. It is a .txt document that is always before a dialogue script Example: Quote: z3goldcrag <---------- this one z3goldcragdlg that script... is just I don't know what it does and how do you put them in use. Can somebody tell me anything about it? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Niemand Posted April 24, 2012 Share Posted April 24, 2012 That's the script specific to that town. Section 2.10 of the editor documentation covers this, but here's a summary: The town script contains the code for all of the town's special encounters. Initialization code that does things like setting characters' names also goes there (in the INIT_STATE), as does any code that the game needs to run each turn that the party is in that town (in the START_STATE). The best way to learn how it works is to pick out a town from an existing scenario (preferably one that isn't too complicated) and read through the script and see how the parts of it match up with what you see the game do when you play through that town. "t0Fort Talrus.txt" in Valley of Dying Things is a reasonable example. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Indignus Posted April 25, 2012 Author Share Posted April 25, 2012 Oh alright. It is in what file? Is it in the appendix or just docs or where? Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted April 25, 2012 Share Posted April 25, 2012 It's in the docs. The appendices just list all the calls, and sound and skill numbers, and stuff like that. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Indignus Posted April 25, 2012 Author Share Posted April 25, 2012 Well that was helpful, thank you Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Niemand Posted April 25, 2012 Share Posted April 25, 2012 I'm not certain whether that means you found it or not, but in case not it's worth noting that you have to download the old but official editor from the Spiderweb site to get the documentation. We, uh, haven't gotten around to distributing it with the 3D Editor yet. Sorry about that. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Indignus Posted April 25, 2012 Author Share Posted April 25, 2012 Not in a rude way but, Idc about the new editor Err... I'm kind of used on the old editor... Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted April 25, 2012 Share Posted April 25, 2012 Originally Posted By: The Camper Van Helsing Not in a rude way but, Idc about the new editor Err... I'm kind of used on the old editor... Well, nobody is forcing you to use the new editor, but if you don't feel like going for the big change and using the very latest versions of the editor, this one is basically the same as the official editor, except that you can preview things in 3D - all the button layouts are the same, and you can still absolutely edit in 2D. Quote Link to comment Share on other sites More sharing options...
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