Ineffable Wingbolt MMXPERT-seraph of thermodynamics Posted October 25, 2011 Share Posted October 25, 2011 Well i was thinking about what an awesome game this would be, so i decided to share my idea. 3 character types, one that has lots of MP, HP, and can summon creations more frequently. Sub types for strength of attacks, specials and creations. You can summon creations to take damage and fight for you occasionally,they take your place until they die. You use MP for special attacks. Creations can use some special attacks with no or less MP cost. Melee attack differs for each character and creation. Special commands Firebolt-files straight and inflicts low damage Ice spray -firebolt level 2, more damage Acid spray-flies straight but slow and poisons enemy if hit Acid shower-acid spray level 2, flies faster, longer poison Searer-flies straight and fast and poisones enemy Daze-slows down enemy Icy rain-starts to fall on a place and inflicts damage if enemy is on that area. Strong daze-daze level 2,slows enemy even more War blessing-increases damage Protection-increases defence Speed-increases speed Battle roar-does all 3 Regeneration-self explanationary Aura of Flames-makes a wide circle of fire around you that deals high damage. Heal poison-self explanatory. Poison immunity-self explanatory Parry command for counters. Actual special moves for some characters. Elemental strengths and weaknesses. Boss characters and normal characters. Sounds good? Well if many of you agree that it does, I might assemble a team and actually try to make this. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt MMXPERT-seraph of thermodynamics Posted October 25, 2011 Author Share Posted October 25, 2011 Oh and i forgot about poisonous melee attacks,those can work too with some creations and weapons. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted October 25, 2011 Share Posted October 25, 2011 If creations are actually decent fighters, it seems like you'd win by being the best summoner and just being able to put together an insurmountable amount of total health. —Alorael, who could see this as a fine fighting game. He's just not really sure what distinguishes it from myriad other fighting games except the graphics. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt MMXPERT-seraph of thermodynamics Posted October 26, 2011 Author Share Posted October 26, 2011 perhaps an EXP and essence system for creations? Also, the very fact you can use creations to fight alongside you changes this game from the others. -Sinisha, who admits that his game is not nearly ready even in his imagination. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Trenton. Posted October 27, 2011 Share Posted October 27, 2011 Maybe you can get Mr. Vogel's help. He is good at this sort of thing considering all the games. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted October 27, 2011 Share Posted October 27, 2011 No, you can't. One, he makes RPGs, not fighting games, and has said repeatedly that he's very leery of venturing into even slightly different territory. Two, he's busy programming his own stuff and isn't likely to take time to work on your project. Ideas are a dime a dozen. Real design and implementation are the hard parts. —Alorael, who would appreciate not having his signature signature appropriated. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt MMXPERT-seraph of thermodynamics Posted October 28, 2011 Author Share Posted October 28, 2011 I can't believe you thought Jeff would actually help with a fighting game. Quote Link to comment Share on other sites More sharing options...
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