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Cala

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Everything posted by Cala

  1. Perfect! I had faith that Spiderweb couldn't have made so many games with a similar engine without inlcuding some way to do that!
  2. Thanks for the response! 1. Good to hear! Though I was a bit worried by how far I could descend in the dragon's lair without a quest or sorts... especially since one of the creatures I fought down there seemed sort of significant. Also the crypt... 2. I'll experiment with that, thanks!
  3. Hi everyone! I'm new to Spiderweb games, having only played a Geneforge demo a few years ago. At the time, I didn't have enough free time to buy and finish the game. Avadon's release has brought my interest back around here I have two things to say, figured I'd cover both here. 1) Just a quick question... I'm the type that likes to wander around and explore even before accepting quests and talking to people (behaving as non-linearly as possible). I remember from the Geneforge demo that if you happened to fight a group of enemies before getting the quest related to them, you simply would not be getting the quest. Is Avadon the same? I'm worried about killing something too soon in my wanderings and missing out on storyline (which is the whole reason I'm playing!) and quest exp. 2) Maybe this is already implimented and I'm missing it, but if not, I think it would be great to add a key that immediately centers your screen on your character. I'll track around the map, using the mini-map, and then be unable to quicky locate my characters. If there is a way to do this that I just haven't picked up on, please let me know!
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