Imban
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Posts posted by Imban
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If you can, it's not supported.
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The only huge mountain chains I can think of only existed in the Arena timeline. (northern Doston - a continent which only existed in the Arena) On the other hand, at least according to At the Gallows, southwest Pralgad seems to be quite the mountain chain, too...
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Copyright issues...? All the graphics in BoA come with the game - none of them are registration-only.
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The point of Far Sight is to un-hide stuff...
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People actually use one-handed polearms? o_O
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#2 - set_name(short which_char_or_group, char new_name)
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It's because there are long lines inside the code tag. This is called board stretching, and it's typically a bad thing - however, in this case, it's quite excusable, since Grah-Hoth needed to post his code.
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Actually, you could implement Nightfall - make it take place in caves, but with outdoor terrain...
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Saltweed - Sure, I reload a lot when I fight something typically way out of my league... (see : playing Bandits 2 with a level-4 party)
...but I rarely touch the character editor (usually only to get through 'level check's in scenarios where the player is dealt unavoidable multi-bang damage of more than my HP) and typically do 70% of my reloads when just one member of my 6-man party dies - I'm sort of perfectionist about that.
In any case, once my party gets out of being level 1-5, there are very few things that force reloads upon me. Perhaps if I got sucker-punched by a basilisk...
Lord V - eh calm down
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Kelandon did, actually.
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Instant death traps are typically de-recommended. Unless a place was built to be sealed off forever, traps are mostly designed to inconvenience the victim or alert guards - in an inhabited place, even if the inhabitants are an evil cult, the risk of accidental death would be too high.
EDIT : This doesn't apply to hastily-constructed traps, which are usually intended to be death traps - but are also usually either manned or one-shot.
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I do so believe it's ctrl-click.
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Spyderbytes, I don't think your solution's the right one. Wouldn't it be better just to link the option no to "can't enter"? That's how it's done in BoE, at least - there's probably an equivalent in BoA.
This has the advantage of letting the player come back and make another choice next time, instead of locking him out for good.
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Well, a Nethergate editor would be sort of pointless. It'd just be BoA with a different set of skills and spells.
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An item being cursed also has some major effect upon this. My party auto-IDs almost all non-cursed items, but can't auto-ID cursed stuff.
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Um...
Are you talking about notes that the user inputs? If so, use Notepad or the Macintosh equivalent.
If you're talking about recording things said in-game, there's already a built-in option for that.
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Or you could edit it yourself after making a withdrawal or deposit, of course.
However, most of my valuable but unused items end up pawned to the nearest merchant, not kept around.
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But is it a Gryffon, a Griffin, or a Gryphon?!
...more to the point, does anyone care? If the graphic inspired you, feel free to use it in your scenario.
(And heck, Karzoth, there are a lot of BoE scenarios that revolve around going around killing Sliths because they're there or killing undead because they're there. Going around killing eagle/lion hybrids (I think) because they're there would only be a small departure from the norm.)
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Implementing some sort of backpack that you can take between scenarios, outside of having a second character as a pack mule, would be impossible.
Implementing some sort of backpack or holding space in a single scenario might be possible, but I'm really not sure how I'd go about it.
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It's not the BoA forum? I actually thought it was. o_O
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Can't help you with the first one, but as for the second, unless you use some system of passwords (which a semi-determined player could easily find by looking at the scrips), you can't carry anything from scenario to scenario.
EDIT : Er, I meant that as from a designer's perspective. You can't identify normal items as being from your previous scenario, you can't keep SDFs with the party, and you can't keep special items.
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Because this is the forum he thought was slowing down.
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Try thinking next time.
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If they didn't, it wouldn't be a better editor, would it?
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Well, let's say I just played through your prefab-party scenario with your prefab party. I was going to go rate it on CSR or something, but then realized that I missed a part of the scenario.
Rather than go back and play it all over again with a prefab party, I'd want to take in a god singleton just so I could breeze through to the part I missed.
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Also, regarding an earlier comment - most scenario players will suspend their disbelief in order to accept the premise of a scenario. The heroes of Babysitting are "forced" to have a sister, for example.
Unless the balance of a scenario relies on you having a very specific set of stats, Areni, NTH, and Emulations being BoE examples, I'd really rather disrecommend a prefabricated party.
Mountains.
in Blades of Avernum Editor
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Micael - That's pretty much how it works, yes.