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Ming

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Everything posted by Ming

  1. Thanks - I recall a library where I found one scroll in the 4th bookcase, and you reminded me of a pair of doors beyond it with a description like "the area beyond is likely heavily guarded" and I think I passed on that. I'll go back!
  2. You mean "the goblin pit"? Where you go for the token? I thought I was pretty thorough, except of course for places with...locked doors! Do you mean a scroll? Because no one there is willing to teach me that spell, no friendly Goblins, far as I saw...!
  3. (Playing as Celts) Character Creation: 1.) Is the only way to change the default Special Skills (2 characters have them, 2 don't) to use the Character Editor? I think its a bit odd when I delete the character and create a new one that "Bruce" with his pre-selected special skill reappears (Woodsmanship or something). I would suggest a list of special skills to choose from after you delete a character. And one point bonus to one of your main stats if you opt not to have one. 2.) No "tool use" available for Celts. Something should be said about this during character creation, because I'm currently stuck with a Celt team that can't open locked doors...! And I haven't seen anyone yet who will teach me the Craft spell needed for that. So, I would make Character deletion a true deletion like "Custom Character" in Avernum, and I would at least give the Druid in the starting town the Craft spell for opening locks, or give the Celts a really gimped version of Tool Use. Otherwise, people like me will realize after 2 hours of play that they have a lot of backtracking to do to open locked doors....... On the other hand, I will just wait for my code to come in e-mail and get my character editor going (gotta get rid of the buggy "Rational Mind" trait, too), but I'm guessing other people who haven't bought the game yet will be frustrated by the Celts inability to open doors My fighters' strength has never been enough to bash down a door, btw. Enjoying the game and eagerly awaiting my reciept e-mail with activation code.... W.M.
  4. Oops, thanks Lema Grass, I missed your thread. I think I have to change my settings to be able to view threads older than a week since I only see a few days worth of posts in Nethergate.
  5. These are the only ones I've run across, there may be other mundane items that can't be used by the Rational Mind character ability/trait. I bought this game nonetheless because I really like the replayability of going through as a Roman or a Celt. I also picked up the promotional CD for Blades of Avernum, but another "bug" is with your shopping cart - if I don't ask for a CD for Nethergate, then it says "no shipping required" even when the Blades CD should ship. Loving the games, though!
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