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La paix

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Posts posted by La paix

  1. I don't remember a topic like this. I play cello and piano, with guitar on the side, and I like Bach's six cello suites, especially the 3rd + 5th + 6th, the Elgar cello concerto, Dvorak, Rachmaninoff, and others. Away from classical styles, I like Air, Zero 7, Wax Tailor, Sia, Bonobo, Morcheeba, Phronesis, Stacey Kent, Dave Brubeck Quartet, Röyksopp, Smashmouth, The White Stripes, The Ting Tings, ...

  2. Originally Posted By: Heindrich1988
    [...] but I feel it creates a much more absorbing game that you can really get into and identify with the characters. [...]
    I'm always concerned with my characters and identifying with them. Also, I tend to play the femme in SW games, but it's hard to say why. Variety from myself, perhaps? tongue Someone else mentioned this once, and I think Random or Synergy mentioned that they just prefer to see a female figure rather than a brutish male (in Nethergate).

    This topic exemplifies what I love most about Spiderweb games. It's always been about the stories, for me. Both the ones contained in the games, and the ones spawned by me, between PC's. I really like the graphics, though, especially terrain. Another thing I love is the palpable, unique atmosphere each game has.

    An odd thing I've noticed about exceptionally meaningful art (and, well, SW games!) is that they are somehow taxing. I sometimes need a hiatus from SW games, or from exceptionally passionate music, or deep discussions. I know that at least one other member has mentioned needing a break from SW. I'm curious: Do you take / need breaks from SW and why?
  3. Originally Posted By: Dantius
    I've certainly breezed through a SW game or two (A3 comes to mind) on normal with ~20 points in the bank by the end- but I didn't know it was possible on Torment.
    I just finished A3 with a Tormented duo, and I was begging for more pain by the end. I had ~60 points each left over. Once you hit the damage cap of 199 per blow and the dodge cap, there's pretty much no reason to spend points.
  4. Wow, I remember that one ... but didn't he claim innocence?

    I wonder how many name-type things are on there.

     

    Edit: Don't you love how if you search something that isn't on there, the "yet" is a link? It's like they want random madness no one actually says. Ah, well. Who can blame them? ...

  5. Quote:
    Make a scenario where the party has to rescue someone.
    The scenario will take place in caves.
    The party will spend most of the time fighting troglodyte mages.
    Three things will be important to the plot: a sinister conspiracy, a last request someone has made, and a fearsome stalker.
    Well, it could be good...hm.
  6. Originally Posted By: A3 Hintbook
    Knowledge Brew is the most powerful alchemical concoction, and one of the few ways to gain skill points without gaining levels. You find out how to get it in the towns around Lorelei. Talk to Winterhouse in Lorelei. He tells you to talk to Randall, who tells you to talk to Lyle (all in Lorelei). Lyle suggests that you find Foxfire. She moves from Bengaro to Poulsbo to Malloc and back until those towns get destroyed, at which point she moves to Dorngas. When you find her, she charges 500 gold for directions to the Monastery of Madness.
  7. Erika is my favorite. I have to appreciate someone with so much passion (both for magic, to get to her high state of power, and for revenge on the Empire). I also like Linda, but mainly because she's so hilariously insane and devoted to danger.

    Originally Posted By: Monroe
    They had as much personality as one assigned to them.
    I recall a topic a couple years back where someone noted how they came up with strong personalities for the Pong paddles! I assign personalities to anything and everything. This makes it hard sometimes to remember whether a Spiderweb character actually was how I remembered it, or whether it was just my invention. So my perception of the wizards is warped by my own mind.
  8. The weather is always ridiculous here, for a desert. It was freeeeeeeezing cold on May 24, with some snow. And now it's in the 80's. Plants always end up getting damaged because of random snowstorms in April and May. May 1 had around six inches.

  9. He's a very good writer with a unique and peculiar style. I liked it.

     

    Now I'm remembering a similarly haunting puzzle game, now gone from me, but this one's only about 20 years old.

  10. I tried re-downloading, but to no avail. Do you think it matters what you use to expand the files? I used Stuffit this time and Archive Utility last time. I don't see any .bmp's, so I assume I should just try downloading the Windows version later.

     

    It should be noted that I've only played Valley of Dying Things so far. Well, I did do Echoes: Assault, as well. On first attempt, the graphics did not work. However, using the included .zip of the .meg for that scenario and using the new file instead of the old fixed the problem. Since most scenarios don't have included .zip's, I wonder if they'll all have this problem?

  11. I don't know much about it, but sometimes, usually in April, there's a group of bikers that starts riding all across Utah and other nearby places, picking up more as they go. I've seen them plowing down the road, en masse, with as much as 200 bikers (spread across a chunk of time).

  12. In all my ineptness, I've not yet figured out how to use .meg files in Open Blades of Exile. I'm on a Mac running 10.5.8 (Intel 2.4 GHz). I'm using the version of the game found on the Google code page. In Valley of Dying Things, the custom graphics are not showing up as intended. Those light crystals and the glowing portculli are black squares, and the gremlins are invisible. (The associated .meg file for the scenario is indeed in the correct place.) What am I doing wrong? Or is it just not supported yet? Thanks in advance.

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