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Mr.Bookworm

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Everything posted by Mr.Bookworm

  1. In Avernum 5, all of the GIFTS need to die a horrible death. That way nothing like like this will pop up again. It could even be a Quest. EDIT: Though that would probably set them down the "Lets Bring Back The GIFTS" path.
  2. There are more continents in the Geneforge world than two. It's just that the Shapers RULE two of the continents. Where do you think the Sholai came from?
  3. I havn't played much A4. But back on-topic. How do you think Jeff will implement the "play as a servile" thing? It would make no sense Shaper's-as-a-faction wise. Maybe the Shapers aren't a sect? Oh, also, three classes taking the place of Guardian, Shaper, and Agent. In G4 at the beggining, maybe you choose a job? Say, Alchemist/Sage (Shaper), Constable (Guardian), and Thief (Agent). From that point you are a normal human/servile. However, you have been expressing serious doubts about Shapers and the treatment of creations. During this time of war, Shaper's execute anyone expressing "rebellious" beliefs. But before the soldiers they dispatch to "take care of you" arrive, the Rebels approach you. They offer to give you a canister that will allow you to Shape, and teach you how to Shape. Fast Forward 2 Months. You have just finished the basic course. However, that's when the Shapers attack. From then on you are free to join either Ghaldring, Greta (who has become an important advisor) and the Rebels, What remains of the Shaper Council, Alwan (who is an important General), and the other Shapers, or the Awakened Alliance, made up of Humans, Serviles, Shapers, and even a few Drayks. All they want is for the war to stop. They are led by Learned Minar, Shaper Rean, and the wise, old, Drakon Fhethrar Blaze. You can question your Rebel training, become a Rebel, or join the AA, and try to end the war. EDIT: The Shapers, in their darkest hour, will let you join if your a Servile, because they need everyone they can get. They wouldn't be as nice to you, but you could join. And betray your own kind.
  4. No. Edit: I think romance of any kind would be harmful to Geneforge. Unless it's intergrated into the main plot, it would probably hurt Geneforge.
  5. But, it would probably be bad for both series if crossovers happened. Geneforge is Geneforge and Avernum is Avernum.
  6. So. I just killed Lord Rahul and Lady Anjani and I go to Gull to get to the Isle Of Spears. The boat isn't there (by "there" I mean Khor's Deeps). What's wrong?
  7. That's Avernum, not Geneforge. Maybe the RSIFTO ( Regular Sized Intelligent Friendly Talking Ornks) though.
  8. And what exactly would set Flahhks, Vones, and Flitches apart from the other creations?
  9. Bows? I personally think Geneforge has enough missle options. Three different varieties of Javelins, all the different kinds of Batons, many different kinds of Gems, and of course Firebolt, Searer, etc. Not to mention all the different creations that are missle-based. Artila, Gazer, Drakon, etc.
  10. I used it and now the game crashs whenever it loads! Is there anyway to fix this or do I need to call Jeff?
  11. I was looking at the original post again. I noticed that it said there will 3 new creations and 8 new spells. That probably means that there will be a new creation for each type of shaping, and the 4 types of spells will each get 2 new spells. I also noticed the most important line in the post: All of this is subject to change.
  12. While I was looking around, I noticed several posts saying the shapers are either not human, or a different "type" of human. Is this correct? And if it is, is there is, where can you find evidence?
  13. Well let's see... In G1 you landed on Sucia Island after your Drayk boat gets sunk by a mysterious boat . And for a while, yor looking for a boat to get you back to wherever. In G2 there wasn't much but the bridges.(And i'm not sure if that counts). In G3 a boat was your only way to get from island to island. It makes me wonder if the shapers have flying boats on the mainland.
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