Whoa, Jeff actually reads what a low-life like me posts about his games? That makes me less angry.
Anyway, back to the topic of serviles shaping. I still don't like it at all. But then, to me there's no way to play a satisfying game as a servile. It would just be a novelty.
Call me an arrogant shaper, but I truly believe that all of the problems of the magic/shaping getting out of control is really only perpetuated by mad shapers/humans. In geneforge 2 for example, which I consider to be the perfect game. Can't be improved upon. In G2, the only reason the Awakened weren't dead by the time you got to Medab is because of Tuldaric. All the cunning of Pinner, and other serviles could not make up for the sheer power of one crazy mage. Or Spharon's Lands in G3, those serviles were probable the strongest serviles we've run into so far, but that's only because they were all controlled by a human master.
^ And I think that's the main point I'm driving here, is that although it would be really cool story-wise to play from the perspective of a servile, it shouldn't have the same gameplay. Otherwise its just too much of a leap from the previous Geneforge's (like in the examples above). I mean, as stated on the previous page, its just not your style, so its a leap I'll have to adjust to, but I think we'd be better off with a Roman/Celt situation when it comes to Human/Creations.