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As I was playing it in the beginning I was a bit dissapointed, again with the descriptions of what everything was (I know they are supposed to be stand alones, and I know that so far they have all taken place in remote/not known locations so a Student is not supposed to know many things, but, still, it got repetitive for me.)
I agree. The stories of Geneforge 1, 2 and 3 are too similar.
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I loved the graphics.
In my opinion, the graphics of the environment, indeed, greatly improved. The desert no longer looks like a toxic wasteland, and the new tilesets have a very good style.
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I had some problems with the dialogue choices, in so far as some events that take place I think should give you new dialogue: for instance, if you go to Lankan after you destroy the Rogues, shouldn't he say something about, or you get the chance to boast to him? (if that happens, I've forgotten it)
The dialogue choices irritated me as well. I could not even discuss with Litalia about her moral issues. I didn't have the option to attempt to convince her how senseless and unnecessary the war was.
The Shapers certainly astoundingly mistreat their creations, but Litalia intends to sacrifice many hundreds of millions of lives to achieve her goals, and uses Skill Canisters, which poison and corrupt the mind.