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ged

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About ged

  • Birthday 10/04/1982

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    Valley of the Na

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Curious Artila

Curious Artila (3/17)

  1. Hello all, I'm about halfway into my second playthrough. This time I've increased the speed from 30 to 48, which is nice, maybe even a hair fast. The only bug I've noticed is that sometimes when I click a space to move to or someone to attack that's further away in battle mode, the character only moves 1-2 spaces and then their turn is over. This is very rare. This may or may not be related to changing the walking speed, I really don't know, but I didn't experience that on my first playthrough (played the first time without editing the walking speed). It's a bit annoying, but it hasn't caused me to lose any battles I would have won otherwise... yet. Also I threw a razor spray once and no one took any damage. That only happened once so far. Again, don't know if it's related but I didn't experience that on my first time around. Other than that it's worked flawlessly! Thanks mrb and Adolescents & Sensibility for your help.
  2. I'm on my second play through. 48 is a nice speed, 60 was a bit fast for me. I'll post if I run into any issues.
  3. Cool - an incentive to play through again!
  4. When I take the portal to Avadon from Fort Foresight, then re-enter the portal to return, it brings me to the portal in Zhethron's Lair. I actually didn't realize it till I got into a tussle at Velusa's Temple and realized I had no companions. On a side note, has the version been updated or is v1.0 still the latest?
  5. Thanks for the tip! Not working on my end for some reason. They were all set to cr_walk_speed = 30; when I opened the file, so I tried setting them all to 60. That made no difference. So I set them all to 48. Still no difference. Oh well! Thanks anyhow.
  6. Ah I see. Well thanks anyhow. I am using the side of the map options to my advantage, just still seems like I'm visiting a lot of areas just to speak with one person or do one quest related task. Maybe I just need to put the side quests on the back burner a bit...
  7. There really must be some cheat for this, right? For every hour I play, it feels like 15-20 minutes is just watching the characters walk through some environment to talk to someone on the other side of the map. I suppose I could be more economical on my next play through.
  8. Does anyone know if there is a cheat or some way to speed up the rate the characters walk around at? I feel like I'm doing a lot more walking, less fighting in this avadon. That's okay because I love the story and narrative options so far. Only have so much time I can spend playing video games these days so I would love to maximize the action a lil bit.
  9. Hrmmm I'm very close to the end of the game but still getting the flames flying out of the book message - did I forget something?
  10. Well I think it's fun to have a really kick ass party, that's what I normally go for - but this time I've been trying to add a small amount of RP to my playthrough, which I usually don't do. To me it seems for whatever reason unrealistic that two specialized melee fighters end up grouped in with a specialized mage and specialized priest. Having a greater range of (weaker) skills feels more realistic to me, and then developing the PCs based on their backstory I find more satisfying for some reason. I also like having different skills to choose from during a battle. I'm using a Rogue that dual wields, an Archer with mostly dex and some melee (half of bows), Hedge Wizard with equal mage/priest, and a Shaman with strong pole skills, weaker priest skills. So far the battles have been really challenging and fun, both due to the tactics differences and the characterization. The double healers feels a little too easy at times but otherwise I think it's great. So the moral so far for me is that adding some imagination to my playthrough has made the game a lot more enjoyable, I recommend it heartily, whatever party build you are using.
  11. Awesome game! Especially appreciated the presence of baths, seriously, I don't know why they left such an impression on me, maybe they added a nice dimension to the portrayal of life on Lynaeus. I haven't noticed as many baths in previous Spiderweb games. Maybe bathing is more of a Tawon thing and doesn't happen as much in places like Khemeria or the Kva. Anyhow I really enjoyed the parts in Serdica where you get to squeeze information out of the traders, I would have been really happy to do more of that. I loved the Corruption and the Tawon empire. Overall very beautiful scenery. I had a lot of fun in regards to battle, I thought the tinkermages & constructs were an awesome addition. I really liked the end scenario in Avadon 1 starting when Griffin betrays you. Sneaking through the woods to avoid strong enemies is exciting, and the whole chain of events had a lot of momentum. I think Avadon 2 could have done with a couple parts with that sense of urgency and danger. But overall had a great time, and am looking forward to replaying, though I'd like to put that off for a few months. If I had a wish it would be that you could play the whole game as a scout rather than a hand. In fact it might be fun to be an Eye who has scout skills (tracking, subterfuge), and does some battling along the way. But despite the similarity of being a hand again, it definitely felt like a fresh take on the corrupt Avadon world, a different enough story angle to make a really fun engaging game. I liked all the hard decisions and had a strong emotional reaction to some of them. Judging from what I see on the boards they upset other people too. Way to go Spiderweb! Also: I can't wait for Crystal Souls!!! I really really really hope that's what's in the works next.
  12. I agree that the vibes were really obvious from the beginning. Also, I might not remember this correctly, but Silke abandons the Pact because she doesn't like the killing. Then she get's pressured to join the rebels, and all of a sudden she's trying to convince you to lead a bunch of Pact warriors who trust you into an ambush. I like the tough decision, but it makes her motives a little hard to understand. Is she just weak minded? Did she decide killing is okay again now that she is fighting for the Wyldrealm rebels? Maybe I missed something. But overall I guess I didn't find her very impressive, not enough to double cross Odil. Who by the way, was one of the more badass NPCs, in my opinion. As a side note, Nathalie's character in Avadon 1 might be a better model for a romantic relationship. She starts as head strong and overconfident, though naive, only interested in if you can take her out on missions or not. Later she makes some remarks about your trustworthiness and prowess in battle. Or maybe I made that up. Anyways, it seems like a relationship like that could easily become romantic, and would feel a lot more exciting to me. Might have been nice to see a strong personality from Silke first, and then maybe she has some turning point where she starts liking you, yet still retains a strong personality. I might have joined the rebellion had I felt there was some momentum to the relationship.
  13. Hrmmm... can't upgrade OS due to outdated software I use for work. Oh well. I'll just play in a window for now. Thanks for info about mavericks...
  14. Hmmm... so maybe it has something to do with 10.7 lion, any other mac users get this issue with a different OS version?
  15. Does anyone else have this issue? When I play full screen, the cursor appears in the middle of the screen. Not the Avadon cursor, but the desktop cursor. And it just sits there. I have a mac running 10.7 lion. Playing in a window is fine, especially when I'm at work But would love to have the more immersive experience too. Thanks!
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