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Thaluikhain

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Everything posted by Thaluikhain

  1. Originally Posted By: Joseph Kerstein So while I was trying to rescue all of the Exile soldiers in the Hill Giants' caves, one of the people I found was killed by a giant. Now I don't know if I've found EVERY last thing possible to return to the commander in Lorelei, or every single prisoner, but did I screw up letting the other prisoner die? Will I not be able to continue with that one prisoner dead? You'll be ok, there's just a bunch of things to find, and you get X amount of gold for each, you don't need to do it. How did the person die, BTW, I thought they were placed to avoid that.
  2. Wouldn't it be easier to pretend that *new technology X that people can't be bothered thinking about seriously* will cause cancer or otherwise destroy the world? Scares loads of people, and no-one tries to kill you in response.
  3. Originally Posted By: Unbound Draykon You know i just realized something, this could be another version of 2012. It all starts with a mad scientist who creates and releases a type of modified lizard, not very different from an Unbound One. Of course from G4's description of an Unbound One is that they terrifying and nearly indestructable giant monstrosities. Even if he only made one it mean nukes would have to be deployed to destroy it. Yeah, it could. Orrrrrr...it could create a ginormous electric guitar, which threatens the world with the power of rock. And only clowns in veloceraptor suits could deal with it for some reason. Anyways, this new science is strange and frightening. Just like every new science from the dawn of time, for a few years until people got used to it.
  4. Greatsword? Not a fan of those, pole weapons do more damage. Though, there's the advantage of being able to use the same stats for single handed weapons. What does your thief do? Just disarm traps, or do you muck about with lockpicks as well. I find mages can be very useful warriors under certain circumstances, as they can't wear encumbering armour, so they can have lots of AP...also, lack of a shield promotes 2 weapons or double handers. With the right magic gear, they can have base 6 AP, goes up to 18 with hasting.
  5. What did people think of detect life? Always seemed a bit like the motion detector from Aliens to me, though with the computer AI and so on, it couldn't really be used to increase tension the same way.
  6. A prequel? It might just be me, but I'm a tad wary of those. Mind you, with remakes, that covers the same ground (ish)...A2 is sort of the prequel to E3, if you see what I mean.
  7. Originally Posted By: SkeleTony Goblin PCs could be a cut above the goblins one encounters as enemies in scenarios. For example allowing PCs to select one of several possible 'mutations'(extra arms, fluctuating attributes, etc.). There are infinite ways to make ANY species an interesting playable race. Oh, that might be cool...extra traits available, or maybe even different points/gold cost to train in certain skills, maybe with some flat out restriction (though that's getting a bit complicated).
  8. Normally I forget about how much food I've got, and need to cast manna to get food in the middle of nowhere. Though, if there's lots of monsters to kill, you can get lots of their food, depending on the monster, which is nice. But yeah, very useful spell for me, though I think you regenerate faster than you starve anyway, at least with the right traits and items.
  9. Originally Posted By: Dantius nuclear weapons only function for about 15 years before the material needs to be recycled and the casing refurbished, and if the weapons haven't been used after nearly two decades, it's a safe bet that there are no loose nuclear weapons to be had. For fusion weapons, maybe, but won't fission weapons work fine? Even, since fusion weapons contain fission weapons, the number of devices will remain the same, though the yield will massively decrease. Even if I'm wrong about that, a degraded fission bomb would still work fine as a dirty bomb. Originally Posted By: Dantius Think like after September 11th, but multiplied by five or six orders of magnitude. 911 x 100,000? That's 91,100,000! Originally Posted By: Unbound Draykon See, i could be wrong or i could be right. Even if i,m wrong there is STILL enough nukes in the world to destroy the world. Actually no...make many people have a very bad day, but probably not even remove the species. In any case, life would survive, to one day evolve intelligence again, which is sort of comforting. Maybe not for those who die in a nuclear holocaust, but then everyone dies sometime. Originally Posted By: Unbound Draykon Furthermore if my estimate is right then were doomed anyway. The only thing that can start a nuclear war is if terrorists got one, launch it and make it look like a country was attacking another. Well...that wouldn't be good news for the nations involved, but even if both nations were nuclear capable, it wouldn't be so bad for everyone else. A war between the US and Russia might make a mess of the northern hemisphere, but AFAIK, people living in New Zealand should be ok.
  10. Originally Posted By: SkeleTony One's personal subjective opinions about which races are more interesting are fine and good but should not be used to LIMIT the game's potential. That's true, certainly...but what do, for example, goblins do when not being killed by adventurers? They get enslaved by ursagi, about which we also know very little...apart from that, nothing much springs to mind. Vahnatai mostly, but sliths and nephilim also have character behind them, mostly everyone else is just there. On the other hand, BoE doesn't have to have anything much to do with exile, and a dedicated scenario about goblins using goblin PCs, for example, would have alot of ground to work with. Originally Posted By: SkeleTony Ideally creators should have a checkbox type option for which 'extra' races would be included in his/her scenario as PCs. That's true...though I wouldn't say it was true just of 'extra' races. Sliths and nephils aren't appropriate for all scenarios, and the same could be true of humans.
  11. Yeah...it has its ups and downs. Lot of downs recently, though.
  12. I dunno about goblins or ogres. I mean, slihts, nephils, humans and vahnatai are the important, interesting, original races, ogres and goblins and stuff are just classic RPG monsters tacked in to up the body count.
  13. Well...The Salvation War is very good, written online though, not published in monograph format (actually, can an online book by a monograph?). Though, tends to upset people in that it doesn't follow the usual cliches and makes too much logical sense.
  14. Originally Posted By: Toby-Linn I'm surprised no ones mentioned David Eddings yet! If you're looking for some good fantasy works to really sink your teeth into, then his Belgariad and Malloreon series are really good. Both series have five books, and make sure you get the two companion novels: Polgara the Sorceress and Belgarath the Sorcerer. Oh, yeah, forgot about that. The Belgariad was pretty good, though a bit long. The follow up series, The Belgariad, was also pretty good. Then he wrote The Belgariad, which was alright, and the follow up to that, The Belgariad which I haven't read. More recently, however, he wrote The Belgariad, which started off appallingly bad and I didn't continue with.
  15. It would be nice to see various different types get bonuses to specific spells, but that'd probably be very tricky. Also...with the exception of those two, are there any spells which certain races are said to favour more than others?
  16. I'd recommend the Discworld novels which are about Vimes/the city guard. Otherwise they can be very hit and miss, verging into pretty unconvincing pontificating. The Amber series was quite good, yes. Don't overlook older authors like Lovecraft. Um...the older GW novels tended to be pretty good (hence my name), but, nowdays, well...I was banned from the BL site for expressing my opinion as to the current quality of the work they produce more often than the mods liked. The Spelljammer series was quite good, though I've never found books 4 or 6.
  17. Bah...everyone knows you can't make zombies with a virus, that's just hollywood. You mean to use balck magic for it. In that case, the zombies will obey your commands, they can use weapons if you tell them too, they don't need to eat (if zombies are just people with viruses, they have to eat like people with the flu do...and you don't need headshots to kill people with measles).
  18. What I want to know is, why does everyone think the Witch-King is so scary that "no man can kill him", when Aragorn beat up him and his 4 hardest mates all by himself at Weathertop?
  19. One small issue, if you are using it as background music for a game, then it doesn't matter how good the music is, what's important is how it works with the game. Until you know what the game is about, you can't tell what music would work for it.
  20. I suppose so... Gah...just been reminded of that comic where the hero is abducted and sexually assaulted by various Medusa like things, who have snakes instead of hair and not just on their heads. (Oddly, that was played for laughs. After he escapes, rescues a heroine, and they go rescue all the other heroines and she repeatedly sexually assaults him while he is unconscious, that was also played for laughs. Jim Balent has issues.)
  21. Originally Posted By: Student of Trinity Yet another hilarious misprint on the sticks to snakes spell. Though, it does imply more than one to begin with, which is a tad odd.
  22. Originally Posted By: Milla They do show up from time to time in the games (usually it's noted in game text that that particular bunch of undead are nephilim/slithzerikai) but there are no undead unique to either species. I remember that slith/ogre tribe/cult/thingy near Erika's tower in E3, which had a weird thing going on involving undead of both sides...that's always seemed weirdly interesting to me. (Ok, now I'm really considering a nephil undead scenario.)
  23. Does anyone really use thrown missiles much, though? On the other hand, nephilim get the archery bonus, which also doesn't seem useful.
  24. Originally Posted By: waterplant I have often thought of writing a story centered on the idea that vampires aren't essentially evil for doing what they do any more than a lion is evil for killing a deer. Vamps have gotta eat. Um, I think that may have been done to death, and then a few hundred fanfics mors. The problem with undead is that there's so many differnt interpretations of them. Zombie/vampire/ghoul/etc have all been used to describe a mindless undead thing that feeds off the living, but then all sorts of other different things as well. I voted "hraithe" because it (and vahnavoi) are original...more or less everything else has become very tired and stale, and entombed in cliches. Why does everyone insist that you have to shoot zombies in the head? Because everyone else does. A hraithe injects some fresh blood into the genre (so do vahnavoi, but "hraithe" is a cooler name). I don't really know anything about them, so (at least to me) they're only the bare bones of a really great undead monster, and need fleshing out. But anything is better than more of the same. That's one reason I like exile, the sliths, vahnatai and nephils are new (bar the odd use of the biblical term "nephilim"). Hmmm...is there any info on specific slith or nephil undead? I must add that to the list of "whenever I finally finish my first scenario, I shall look into this next"s.
  25. Originally Posted By: CRISIS on INFINITE SLARTIES and +10% to hit when using Wave Blades or Razordisks. Can that be done, or would it just be edged and throwing weapons? Most scenarios are unlikely to have people find wave blades or razordisks anyway. As for starting weapons...even the worst vahnatai weapons are alot better than the bronze knife and crude buckler, though you don't tend to use starting weapons for long. Originally Posted By: Cryolemon Maybe, but I think if it could be made to work, it could be alot more characterful.
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