Posted 14 March 2017 - 08:06 PM Powergaming G2?
Posted 14 March 2017 - 09:43 PM Powergaming G2?
Eventually you build up intelligence and battle magic so you can kill things quickly at a distance.
"Oh, I'm sure we can think of something .... How much gold do you have?" - "Hero"
"We're all screwed if Cthulhu shows up. Try to enjoy life in the meantime." - Adam Rawnsley
Posted 15 March 2017 - 04:44 AM Powergaming G2?
"Dikiyoba didn't know what to say for your negatives, Triumph. Dikiyoba supposes you must just be that awesome." - Dikiyoba
"Triumph == Santa Claus? This explains... nothing." - Dintiradan
"Per usual, Triumph said it better." - Slarty
Posted 15 March 2017 - 05:40 AM Powergaming G2?
Personally, I think you are better off focusing on magic skills. It's true that Parry is broken; shaping is still very, very strong as well, so there's an argument to be made for pumping Magic Shaping at the start and keeping a few cheap but powerful Artila with you. But in those cases you are basically playing as a gimped, less effective Guardian, or a gimped, less effective Shaper. By going solo and relying on the full potential of Daze and similar spells (rather than 88% damage reduction on top of regular armor), the Agent actually ends up with a distinct and interesting (and effective) approach. If you really want to go nuts with the overpowered skills like Parry, I suggest just picking a different class.
So I agree with Randomizer: haste yourself ahead of all combats; then use mental magic and terrain to make sure the odds are always in your favor.
"I think we all have days where we feel like a Displacer Iguana." -- Slarty
Posted 15 March 2017 - 06:24 AM Powergaming G2?
Mind, neither of these is needed to easily beat the game on torment, speed and initiative (QA+Dex) is enough for that.
Posted 16 March 2017 - 07:36 AM Powergaming G2?
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