Jump to content

Geneforge 5 - Thistlewood Bandits Bug


Recommended Posts

I went into the Thistlewood area after getting the quest to kill the bandits there, and merrily slaughtered my way through most of them - but when I got to the back of the camp, I was low on health/essence, and sort of panicked at the spawn of Callaran and his goons - so instead of fighting them, I threw up a few disposable meatshields and ran for the zone border.

 

Unfortunately, this seems to have bugged the game for me, because when I returned to the zone, Callaran was gone. I've read Berenhold's letter in the box, but without Callaran dead the Sergeant doesn't seem to recognize that I have completed her quest and I can't progress to the next step. Is there any way to fix this? A flag I can reset in one of the script files or something?

Link to comment
Share on other sites

Yup. I knew I'd need to reset a flag, I just wasn't sure how to find out which flag to reset.

 

So I poked around in the Thistlewood scripts and found the flag that triggers Callahan's spawn - 10 49 [x], specifically, and reset it to 10 49 0. He spawned properly this time, I murderfaced him horribly, and was able to resolve everything proper this time. So problem solved, in case anyone else ends up with this issue in the future.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...