Rotghroth Rhapsody Contra Posted June 22, 2005 Share Posted June 22, 2005 These guys are kicking my rear. Torment, Shaper, 2 lvl26 Battle Alphas with pumped strenght, dex and endurance (2lvls of Int aswell, of course), blessed, Essence Shield, hasted, they still have a major problem to take down just one of these. Do you guys walk around them or try even harder? Any help would be appreciated. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk mok Posted June 22, 2005 Share Posted June 22, 2005 Try not to engage all of them at once. Hint: try sticking your creations in a doorway with you behind them -- then only 1 or 2 golems can get at the alphas. Also, searer works quite nicely against them (and most golems). It'll still take you a few rounds to take one out, but that's my advice for you. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Contra Posted June 22, 2005 Author Share Posted June 22, 2005 No, not the ones guarding the neat stuff in the deep core. I can only shudder at the thought of those. I am speaking of the regular patrol golems. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk mok Posted June 22, 2005 Share Posted June 22, 2005 well, the post still applies. Searer is the spell I've found to be most effective against golems -- and Kill, if I remember correctly. If you're talking about the golems on patrol, you can avoid most of them by staying out of their way -- but sooner or later one will notice you. Then, you'll want to use your alphas as meat shields and lob searers over them at the rock-boy. The only other thing that seems to hurt them is if you can stand toe-to-toe with them and slap them around with a big sword -- but on torment that's really only an option for a buffed guardian or a melee agent. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Contra Posted June 22, 2005 Author Share Posted June 22, 2005 I have a BM of 2. I don't use Searer, since I focus on MM. I don't want to use my Alphas as sheilds, I want them to live. Why else bother with creations eating your XP if they are going to die all the time? Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Drakefyre Posted June 22, 2005 Share Posted June 22, 2005 I take them one at a time. Artilas work well against them too - acid is what will kill them quickly. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Contra Posted June 22, 2005 Author Share Posted June 22, 2005 Don't got Artilla, though. Specialized on BattleShaping. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted June 22, 2005 Share Posted June 22, 2005 No Magic Shaping, and no Battle Magic? I don't suppose you're good enough with a sword to be able to do it with the Oozing Blade? Sounds like golems are just going to be bad news, for you. There are lots of ways to beat them, but you seem to have avoided them all. Good luck! Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Contra Posted June 22, 2005 Author Share Posted June 22, 2005 Even if I bought up BM to the same level I got Mental Magic (6) I would still only have a total level of 8 (+2 for the spell level) I guess I could restart and go at it again, but I really wanted a Rotgroth.. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Drakefyre Posted June 22, 2005 Share Posted June 22, 2005 Searer doesn't require extremely high BM skill. You could always use a wand of some sort, or acid batons. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Contra Posted June 22, 2005 Author Share Posted June 22, 2005 I guess I could just ignore them. Just 100XP anyway. Of course, the other golems will be a pain. Geh. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd DarcWynd021 Posted June 23, 2005 Share Posted June 23, 2005 i've found that super high level clawbugs can poison them a little, if you have extra slots try throwing a couple bugs at 'em, use 'em as shields for the alphas Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Walter Posted June 24, 2005 Share Posted June 24, 2005 Well you only need 3 magic shaping to make a searing artilla, which should have a high enough level at creation to be useful, or alternately hows your fire shaping, don't roamers spit acid as well? And if the acid is why searer is effective, couldn't you try using burning spray instead? Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Contra Posted June 25, 2005 Author Share Posted June 25, 2005 Started to replay instead. I could probably have made it by just shaping more BA but that would seem to me a bit pointless. I know that it is Torment, but if I don't find an easy way to do things I don't want to do it. Instead I try and try again untill I find the right combo. Quote Link to comment Share on other sites More sharing options...
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