Ineffable Wingbolt Dahak Posted July 9, 2004 Share Posted July 9, 2004 An interesting and annoying problem exist with the outdoors. If you cast Far Sight in a town not ALL the walls will go to the cutaway view. However if you do this outdoors then all the walls in the Far Sight radius will go and stay as cutaway view. This beginning to irk me as it makes it objects troublesome to hide. Is there anyway to make the outdoors walls behave as they did in Nethergate/Avernum(1-3). Also, does terrain (not floors) animate outdoors? I can't seem to get it to work indoors or out. Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Imban Posted July 9, 2004 Share Posted July 9, 2004 The point of Far Sight is to un-hide stuff... Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Dahak Posted July 9, 2004 Author Share Posted July 9, 2004 So? That is why the map exists. But to be able to see what is not in line of sight is a pain. Link to comment Share on other sites More sharing options...
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