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Problem with moving the party in cut scenes


Groovejet

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I am having this problem when I use the call march_party.

 

After the character has been moved, the leading character of the party returns to its original position before the cut scene began.

 

I tried to use relocate_party with the leading character, but the problem remains.

 

Can anyone help please?

 

Thanks

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Use block_entry(1) to prevent that.

 

EDIT: I should probably give more detail than that.

 

Stick block_entry(1) into the beginning (or end or middle -- it doesn't really matter) of your cut scene and the part won't step on the space that they were originally stepping into.

 

TM did this in Emerald Mountain.

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