Rotghroth Rhapsody Namothil Posted April 5, 2004 Share Posted April 5, 2004 I can't seem to find a way to start a healer shop. It's probably something perfectly obvious that I'm overlooking, but could someone tell me how to do this? (I have a PC, not a Mac, so I can't look at the included scenarios.) Link to comment Share on other sites More sharing options...
Easygoing Eyebeast *i Posted April 5, 2004 Share Posted April 5, 2004 Actually you need to code healers in. Look at the sample dialogue scripts provided with the game to give you lots of examples on how to do it. It should be at the end where he has: code = . . . break; Link to comment Share on other sites More sharing options...
Garrulous Glaahk Newtfeet Posted April 6, 2004 Share Posted April 6, 2004 There is no "hero shop" per se; you have a dialog node that asks the play to select a character, then you use restore_pc() (or something like that) on them. Link to comment Share on other sites More sharing options...
Magnificent Ornk Aran Posted April 7, 2004 Share Posted April 7, 2004 That should finally give designers the opportunity to include 'pay per HP' healers... Unless the call for restoring HP does not allow for a specific number of HP, which would seem irrational, but not unlikely (can't be bothered to read through the docs again. is it?) In any case, it'll be possible to make destoning, resurrecting or reviving (for stoned, dust, or dead PCs respectively) separate services that vary in price (unless I'm a fool and that was in Avernum 1-3 all along). Link to comment Share on other sites More sharing options...
Garrulous Glaahk Newtfeet Posted April 7, 2004 Share Posted April 7, 2004 Quote: Originally written by Arancaytar:That should finally give designers the opportunity to include 'pay per HP' healers... Unless the call for restoring HP does not allow for a specific number of HP, which would seem irrational, but not unlikely (can't be bothered to read through the docs again. is it?) Yes, you can restore a certain amount of health. Quote: Originally written by Arancaytar:In any case, it'll be possible to make destoning, resurrecting or reviving (for stoned, dust, or dead PCs respectively) separate services that vary in price (unless I'm a fool and that was in Avernum 1-3 all along). Possible, yes, but not intuitive. You can't make dialogue or dialog boxes display a number as part of a string, which makes it harder. Link to comment Share on other sites More sharing options...
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