Burgeoning Battle Gamma Guardian of Eternity Posted February 11, 2005 Share Posted February 11, 2005 Is there any way to have an effect *only* in the outdoors? I'm talking about Dahak's "dehydration" code (edited by Kelandon). I had never wandered around long enough in my in-progress scenario (unnamed) to notice it, but the damage-factor activated while I was walking around in a town. Ideally, I want to keep this effect only on the outdoor map, not inside of towns. So, is there a way to do this? Am I just putting it in the wrong place in my scenario script? Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted February 11, 2005 Share Posted February 11, 2005 Take advantage of the is_outdoor() call, which returns 1 if the party is outdoors and 0 otherwise. Link to comment Share on other sites More sharing options...
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