Rotghroth Rhapsody Overwhelming Posted August 24, 2004 Share Posted August 24, 2004 This is stupid. There is only one altar pic, facing east. That means that if I want it facing south, i'll need to edit it with a picture editor? Or is there a way to rotate it? Link to comment Share on other sites More sharing options...
Seasoned Roamer Yes, it's TGM here. Posted August 24, 2004 Share Posted August 24, 2004 No. Link to comment Share on other sites More sharing options...
Well-Actually War Trall Fort Posted August 24, 2004 Share Posted August 24, 2004 But you could just do a horizontal flip on it, and it should face south. Link to comment Share on other sites More sharing options...
Garrulous Glaahk bigblue Posted August 24, 2004 Share Posted August 24, 2004 Quote: Originally written by Garrison:But you could just do a horizontal flip on it, and it should face south. yes, if you are satisfied with the circumstance that the shading isn't correct anymor! Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Overwhelming Posted August 25, 2004 Author Share Posted August 25, 2004 How do I insert the custom terrain? How do I make it appear in the editor? Link to comment Share on other sites More sharing options...
Understated Ur-Drakon The Almighty Doer of Stuff Posted August 25, 2004 Share Posted August 25, 2004 Read the instructions. Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Overwhelming Posted August 25, 2004 Author Share Posted August 25, 2004 I did. Didn't find anything. I've already saved it as G500.BMP. Don't know where to place the te_which_sheet 500. Tried in the town script, under begindegineterrain; but nothing... Link to comment Share on other sites More sharing options...
Easygoing Eyebeast *i Posted August 25, 2004 Share Posted August 25, 2004 1) Suppose your scenario is named sword.bas 2) Create a script sworddata.txt 3) Read the Docs and see the corresponding Valley of Dying Things file for a good example. Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Overwhelming Posted August 25, 2004 Author Share Posted August 25, 2004 Thanks. I've already noticed I was scripting in the wrong script, but I still have the problem. Here my roussadata.txt script: Code: beginscendatascript;begindefineterrain 500;clear;te_name = "Altar South";te_which_sheet = 500;te_ed_which_sheet = 500;te_which_icon = 3;te_ed_which_icon = 3; The editor doesn't display the right icon and only shows part of it. It doesn't even appear in the game. The sheet has the right measures (56 height) (I've jus edited one existing sheet, from Data/Terrain Graphics/). Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Overwhelming Posted August 25, 2004 Author Share Posted August 25, 2004 Nevermind. I've figured it all. What do you think about the altar's new orientation? I've also tried to change the shadowing, but I'm not sure about the results: First version. Tweaked version. The code for the terrain: Code: begindefineterrain 500;clear;te_name = "Altar";te_which_sheet = 500;te_ed_which_sheet = 501;te_which_icon = 6;te_ed_which_icon = 4;te_can_look_at = 1;te_special_property = 41;te_move_block_n = 1;te_move_block_s = 1;te_move_block_e = 1;te_move_block_w = 1; As you can see, I had to use another sheet for the editor icons. Link to comment Share on other sites More sharing options...
Garrulous Glaahk bigblue Posted August 25, 2004 Share Posted August 25, 2004 the shading looks ok. will you send it to the louvre? i already thought of doing what you now did, so i think i have not to do it anymore if you make your graphic available. Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Overwhelming Posted August 25, 2004 Author Share Posted August 25, 2004 I don't know. The sheet includes other seven squares, also fliped but with no shadow tweaking. Maybe I'll empty them out, then post it in my site and, after that, to the Louvre. Or tweak the other squares first, but that will be for later. Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Dahak Posted August 25, 2004 Share Posted August 25, 2004 And if you get bored, you can flip the tall statue. It can be made to face all four directions. Link to comment Share on other sites More sharing options...
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