Seasoned Roamer Gunshy Posted September 15, 2004 Share Posted September 15, 2004 I got Capture Soul and Simulacrum in Ghikra, when I was given the Soul Crystal as a reward. My Mage is Level 9, but the two spells are greyed out - even in combat. I thought I'd capture the Alien Slime, but had to kill it instead. What have I missed? Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Rent-an-Ihrno Posted September 15, 2004 Share Posted September 15, 2004 either you dont have enough mana (costs like 20 or something) or you are too encumbered. that means you wear too heavy armor or whatever. the natural mage trait helps vs this, or you can just wear lighter stuff (your inventory doesnt count). Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted September 15, 2004 Share Posted September 15, 2004 You don't need your character to be level nine to cast Simulacrum or Capture Soul. You need the character to have nine points in the skill called Mage Spells. You can't cast any spell without enough of the appropriate skill. —Alorael, who thinks this sounds like the most likely cause of grayed-out spells. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Gunshy Posted September 16, 2004 Author Share Posted September 16, 2004 He's Level 10, Mage Spells 9, he's wearing a Fine Leather Helmet, Robe of Magery, Pants, Boots, Gloves, Cloak, Shield Ring and Lucky Charm - weight 28. His Inventory weighs 16, so his total weight is, er... 44! (out of 110). His red bar - Spell Points - is at 60 (is that what you mean by 'Mana'?). When he tried to use the spell on the Alien Slime, it was at about 40. Any ideas? (Thanks in advance, btw.) Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted September 16, 2004 Share Posted September 16, 2004 Try taking off the helmet. I think all helmets encumber you. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Gunshy Posted September 16, 2004 Author Share Posted September 16, 2004 I've taken off everything except pants and robe and the spells are still greyed out in the list and don't show when I press 'M'. I'd better check that I actually learnt them! Quick update: Drat! I checked and found I actually had one of my fighters learn them, by mistook. Any way I can switch them to my mage? Or can I go back to Ghikra and buy them again for a different PC? Or should I not even bother? From the other thread, it doesn't seem to be that useful a weapon. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted September 17, 2004 Share Posted September 17, 2004 I think that in this case using the character editor to give your mage the spells is a fairly legitimate option. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted September 17, 2004 Share Posted September 17, 2004 But yes, you can go back to Ghikra (or just about anywhere else) and buy the spells for any and all of your party members. —Alorael, who has also had fun with forgetting which character is selected when he buys spells. The editor is a perfectly valid recourse for fixing human error. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Kelar The Druid Posted September 17, 2004 Share Posted September 17, 2004 Sorry i just have to ask... What Quote: Alorael mean? I have seen it a lot and it just drives me crazy not knowing what it is... so what is it? -Kelar Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted September 17, 2004 Share Posted September 17, 2004 Alorael is the person who made the post directly above yours, and all the other posts that end in similar ways. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Gunshy Posted September 20, 2004 Author Share Posted September 20, 2004 Well, I returned to Ghikra and bought them again for my Mage. To test them, I captured the drake in the monster room in the Tower of the Magi and Summoned it to fight the original. It sat outside the cell where the action was taking place and vanished after a couple of rounds - actually, when I hit E to finish the fight. How do you actually get these things to fight for you? (I've noticed Beastcall and similar Summons don't seem to bring much extra muscle in on your side. Are they just extra targets for the opposition?) Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug I Am Damo Suzuki Posted September 20, 2004 Share Posted September 20, 2004 You use Simulacrum to summon any monster that you've placed in your soul crystal. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted September 20, 2004 Share Posted September 20, 2004 His problem wasn't with summoning it. His problem was with making it fight. Are you sure the monster you were summoning it against was hostile? If it was, well, summoned monsters just act a little stupidly sometimes. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Rent-an-Ihrno Posted September 20, 2004 Share Posted September 20, 2004 maybe it didnt wanna fight another drake. like "yo thats my bro" or something. you know. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Gunshy Posted September 21, 2004 Author Share Posted September 21, 2004 But when I captured Erika's Ur-Basilisk, it quite happily froze the original. SO, I guess they're just a bit unreliable. One other thing I noticed was that the Ur-Basilisk was copied onto the Drake's slot in the Simulacrum, thereby replacing it. Is that normal? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted September 21, 2004 Share Posted September 21, 2004 Yep. It's completely random which slot a creature ends up in. Quote Link to comment Share on other sites More sharing options...
Curious Artila muskie powers Posted September 21, 2004 Share Posted September 21, 2004 Re: why the summoned creature doesn't fight, I've noted that when you summon creatures in a dungeon, they'll only fight if they're in the same room as the hostiles or close to them. And even when you're out in the open, they'll still hang back and not engage in hand-to-hand for the most part. For what it's worth I've only found divine host to be worthwhile as the shades have high mobility & serve as cannon fodder. Quote Link to comment Share on other sites More sharing options...
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