Garrulous Glaahk Dastal Posted October 18, 2004 Share Posted October 18, 2004 In some of the Avernum games, there is a bug where if you raise a stat to it's maximum (100 + modifiers) and then recieve a point in the stat from somewhere, you can then raise the stat above its maximum. Using this strategy, I have just gotten a game in Avernum 3 where I have 250 in almost all of the stats (singleton + knowledge brew + herb lore == teh roxorz!). With the editor, this is even easier. I haven't really tried to find a maximum, but it's above 500. I have seen this bug in Avernum 2 and Avernum 3. I also suspect, though I have no way of confirming my suspicions, that you you could train untrainable special stats buy managing to raise them to above 100, perhaps with 34 mind crystals. Chears! Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Archmagus Micael Posted October 18, 2004 Share Posted October 18, 2004 Quote: Originally written by Dastal:In some of the Avernum games, there is a bug where if you raise a stat to it's maximum (100 + modifiers) and then recieve a point in the stat from somewhere, you can then raise the stat above its maximum. Using this strategy, I have just gotten a game in Avernum 3 where I have 250 in almost all of the stats (singleton + knowledge brew + herb lore == teh roxorz!). With the editor, this is even easier. I haven't really tried to find a maximum, but it's above 500. I have seen this bug in Avernum 2 and Avernum 3. I also suspect, though I have no way of confirming my suspicions, that you you could train untrainable special stats buy managing to raise them to above 100, perhaps with 34 mind crystals. Chears! There's a limit on it, I think, but it doesn't work very well, so the game just crashes if the limit is reached. Kelandon explains it quite well in his HLPM. - Archamgi Micael Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted October 18, 2004 Share Posted October 18, 2004 Only in BoA, though. I don't know how it works in the Trilogy, and it appears that it works somewhat differently. Quote Link to comment Share on other sites More sharing options...
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