Articulate Vlish Tarsus Posted May 27, 2022 Share Posted May 27, 2022 I was fiddling around with the editor trying to create custom items. I've been trying to create a weapon with a specific sound effect. But going through the documentation I can't seem to find anything related to sounds in custom items. I've tried looking at items from other scenarios as well. I can change the sound by changing the weapon skill used. But in other cases items using the same weapon skill have different sounds. I'm confused here. Can anyone elucidate this? Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Amira The Hot Potato Posted June 19, 2022 Share Posted June 19, 2022 did you ever get help for this? Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Tarsus Posted June 22, 2022 Author Share Posted June 22, 2022 Nope. I guess no one knows, or it can't be done. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Sokhbep Posted September 5, 2022 Share Posted September 5, 2022 (edited) I think the same thing too, that weapon sounds - for both swords and spears, the thudding noises are for lower skill level weapons, and the steel-like hitting noises are for the higher skill level weapons... or maybe they're based on damage? I'm quite sure that they're at least not based on whether the weapons are one-handed or two-handed. What's even weirder is that BoA started this distinction out of nowhere (Avernum 1,2 and 3 don't have it), which then later got carried over to Nethergate: Resurrection. Edited September 5, 2022 by Sokhbep Quote Link to comment Share on other sites More sharing options...
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