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Author: Seasons of Destiny


Version: 1.0.0



Composite Score: 3.0/5.0


Best: 0.00% (0/1)

Good: 0.00% (0/1)

Average: 100.00% (1/1)

Substandard: 0.00% (0/1)

Poor: 0.00% (0/1)






Edited by SylaeBot
Automated Sybot edit; worker IPB::csrThread/vanadium
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I liked it. Honestly, I would have liked to see a bit more.


Minor spoilers:


The only issue I noticed was that the town design for the first town didn't lend itself to the way the scenario was structured. The author wants the player to visit certain people in a specific order, but gives the player free range of the town to run into various "can't go there yet" messages. It would have been better to structure the town similar to the forest path, where the player would naturally run across the various townsfolk he needed to talk to in the appropriate order without interrupting the narrative.


Otherwise, everything was good. I think the scenario could have used a bit of fleshing out in places, but it was compelling and I enjoyed playing it.



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