Rotghroth Rhapsody Prince of Kitties Posted June 18, 2012 Share Posted June 18, 2012 (Warning: this is going to sound whiny.) How does anyone compile cross-platform applications on Windows? Build systems don't play nice, compilers fail to see libraries and development headers, the PATH variable accumulates all manner of cruft to no avail... It's like this OS is designed to be as unfriendly as possible to cross-platform software development. All I want is: - A way to use build systems like CMake and GNU Automake with a minimal amount of fuss - A way to make whatever build system I use actually note the presence of development headers, without bloating up my system PATH variable Or more simply: - I want compiling C/C++ applications to be as simple as on Linux or UNIX. Just install dependencies and development headers, run the build system, and compile. Is this in any way possible? Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted June 18, 2012 Share Posted June 18, 2012 Originally Posted By: Miramor It's like this OS is designed to be as unfriendly as possible to cross-platform software development. And you're surprised because... why, exactly? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Khoth Posted June 18, 2012 Share Posted June 18, 2012 Well, last time I was cross-compiling something on Linux that turned into a horrible mess of using the wrong compiler and linking the wrong libraries and whatever else the wretched thing could do to get in my way. Quote Link to comment Share on other sites More sharing options...
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