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Kill Prize, Win Ogre

Mac/Windows

 

Author: Dintiradan

Rating:

Difficulty:

Version: 1.0.0

 

[composite=eyJ0aXRsZSI6IktpbGwgUHJpemUsIFdpbiBPZ3JlIiwidGlkIjoiMTU2NjUiLCJ0YWdzIjpbImh1bW9yIiwic2hvcnQiXSwiYmdhc3AiOnsiNSI6MCwiNCI6MCwiMyI6MiwiMiI6NCwiMSI6MTJ9fQ==]

Composite Score: 1.4/5.0

 

Best: 0.00% (0/18)

Good: 0.00% (0/18)

Average: 11.11% (2/18)

Substandard: 22.22% (4/18)

Poor: 66.67% (12/18)

[encouragenecro]

 

[/composite]

 

Keywords: Humor, Short

Edited by SylaeBot
Automated Sybot edit; worker IPB::csrThread/vanadium
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From Nioca on the CSR:

 

I always wondered what these were like...and now that I know, I think I would have preferred it to remain that way.

 

Basically, the plot consists of

killing a flying sword to get a plush doll of an ogre. Once you do that, you step on a rune and leave. You can't keep the ogre doll when you do leave.

 

 

Download it if you want, but be warned: you're wasting your time.

 

[rating]POOR[/rating]

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From an unknown reviewer, possibly Pinchy the Crab, on the CSR:

 

Poor little scenario... never stood a chance... If you could keep the ogre without the graphic warping somehow, it would be pretty awesome, but sadly it wouldnt help this much. Ill just file this under "joke scenarios", because it doesnt take itself seriously, and it was pretty fun for the time I spent playing it.

 

<insert sage advice on your next scenario here>

 

[rating]AVERAGE[/rating]

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From an unknown reviewer on the CSR:

 

 

Oh yea!! I intend to make a scenario just like this one, but maybe better. Or then again maybe worse. Any the Ogre is cool.

 

 

[rating]AVERAGE[/rating]

 

There's nothing wrong with it. It's just pointless.

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From Smoo on the CSR:

 

This is an unorthodox scenario so I'll use an unorthodox way of calculating the score: I'll

 

start with zero.

 

+ 1.0 for the chuckle.

+ 5.0 for the designer being a virile, sexy bastard.

- 1.0 for the poor "prize" that lost its life (and a standard greatsword is not an actual prize!)

- 1.0 for not being able to keep the ogre.

- 1.0 for not being an actual scenario.

 

So that adds up to a whopping 3.0 ([rating]SUBSTANDARD[/rating])

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From Excalibur on the SV:

 

I scoffed when I finished this. It's not even a scenario, just someone goofing around with the scenario editor. At least it was extremely short, which can't be said of many other scenarios.

 

[rating]POOR[/rating]

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From Iffy on SV:

 

Outdoor and Town design - 3

Everything outside of the little room you start in has a little message. Cute. Not original.

 

Plot - Poor

Not original

 

Combat - Poor

Fighting a sword is interesting, but something about fighting it is just...bad

 

Scripting - Poor

It is there, it works, but there is almost nothing.

 

Final Score - [rating]POOR[/rating]

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From Lord Grimm on SV:

 

I had originally planned to not rate gag scenarios. Then I played this one.

'Nuff Said

 

 

Plot: .5/2

Gameplay: 1/2

Presentability: 1.1/2

Scripting: 0/2

Personal Enjoyment: 1/2

 

 

Rating: 3.6/10 ([rating]SUBSTANDARD[/rating])

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