Well-Actually War Trall BainIhrno Posted July 14, 2010 Share Posted July 14, 2010 Bandits Author: Terror's Martyr Difficulty: Low Rating: G Version: Composite Score: 3.46 / 5.00 Best: 0% Good: 62% (8/13) Average: 23% (3/13) Substandard: 15% (2/13) Poor: 0% Keywords: Short Scenario Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 14, 2010 Share Posted July 14, 2010 BRUCE MITCHELL Stunning short scenario. Challenging combat. Lots of surprises/shocks. Cool artifacts. Really enjoyed it. In my opinion, the designer's best yet. Good Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 14, 2010 Share Posted July 14, 2010 THE CREATOR Huh? I'm afraid I must disagree with you, Bruce. Bandits struck me as being quite bland and nothing special at all. While it wasn't actively bad, I'd say it only deserves Substandard. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 14, 2010 Share Posted July 14, 2010 THE ALMIGHTY DOER OF STUFF Wonderful This is definitely one of my favorite scenarios. Of course, that may be partially due to the fact that I haven't played that many. I give it Average Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 14, 2010 Share Posted July 14, 2010 KHOTH Although not as technically accomplished as some of his other scenarios, it's far less annoying. Good Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 14, 2010 Share Posted July 14, 2010 DRIZZT Definitely nice to see TM moving towards coherency in his scenarios. Maybe not as flashy node-wise as others in his Echoes series but a solid effort in short story form. Also interesting to see a scenario that attempts to have a message beyond the surface events. Good Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 14, 2010 Share Posted July 14, 2010 ROSYCAT And I don't think there's much I can say that hasn't been said. Like Two Strands, but bigger, did not rely as much on 'gussy-up' graphics, and the arrogance present in most of TM's scenarios had been lowered a notch or two. Good Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 14, 2010 Share Posted July 14, 2010 BRETT BIXLER Bandits Review English and Grammar "the lure of a 1,000 gold prize" Gold what? Pieces? "you heard an add." That's ad, not add. And you don't normally hear an ad (unless a town crier announces it), you read an ad. Semi-foul language used. Sounds Good use in Richie's Pet Shop. Dialog "Hi I'm Richie. I sell animals." I'd like a bit more that this flat, 2-dimensional conversation. Gameplay Items don't combine (catnip). Plot OK, but most side quests are not obviously tied into the plot. For example the nearby Drake lair. Why don't the townspeople at least comment on this menace? Good branching is built into this scenario. The results of prior actions do affect later outcomes; something many players consider quite important in a BoE scenario. Here exists a great chance to educate the players on the real Marx, Putnin, etc., either in the scenario itself or as a supplemental web page. Average Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 14, 2010 Share Posted July 14, 2010 THE GREAT MISTER To be honest, I liked the scenario. It's the first scenario by TM I've played (finished it a few hours ago), and meh.. If the rest are as good, I'll be playing through all of them. I give it Good Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 14, 2010 Share Posted July 14, 2010 MAGOICOCHEA Good Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 14, 2010 Share Posted July 14, 2010 ORGGG Substandard Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 14, 2010 Share Posted July 14, 2010 THE LURKER An interesting plot with quite a few twists, fairly good use of nodes, only a few minor bugs, fun quests and fun puzzles. However, the combat was just plain unbalanced. The trophies, for example, were supposed to be 'very difficult'. Well, they're actually melee warriors, with no spellcasters to back them up whatsoever, and they aren't exceptionally strong either, thus making them pushovers. The same can be said for most town battles - most are way too easy, especially Pinochet, who really should have been given some magical abilities. The ambush, although easier that the readme says, was pretty good. The toughest battles definetely occur outdoors - I didn't even bother to try to defeat the wandering encounters near the brigand lair; although I could probably have done it with a bit of reloading, it seemed kind of pointless - the rewards just didn't seem worth the trouble. And then there's the secret PETA fight. Ouch. My six-PCs level 1 party got wiped out several times, but I eventually beat it through heavy abuse of haste, strength, bless, resist magic, and web. I could have fled, but I really wanted to see if I could beat it. I also got a lot of gold from it. Probably my favorite battle in the scenario. Overall, it's a fairly fun short scenario, but it definetely needed more gameplay balance. Average Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 14, 2010 Share Posted July 14, 2010 S.M. ADVENTURER This is the scenario by TM that fully introduces the Rakahasi basis in it. Featuring some superb noding sequences, interesting dialogue, nice town design, and great custom graphics, it's a scenario that will get you hooked. My favorite noding sequences were the Trophies coming alive and all the animal sounds in the pet shop in Birmington. Marx was a pretty cunning character as well. Overall, I really like this scenario. My Rating: Good Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall BainIhrno Posted July 14, 2010 Author Share Posted July 14, 2010 I really enjoyed this scenario. It had lots of good tactical tricks, and a decent plot to tie it all together. Not perfect, but very enjoyable. Good Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.