Well-Actually War Trall BainIhrno Posted July 9, 2010 Share Posted July 9, 2010 Trouble in Mendor Author: Ben Frank Difficulty: Low Rating: PG Version: Composite Score: 3.69 / 5.00 Best: 8% (1/13) Good: 54% (7/13) Average: 38% (5/13) Substandard: 0% Poor: 0% Keywords: Town Only Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 9, 2010 Share Posted July 9, 2010 STAREYE Probably Ben Frank's best scenario. Although it is nothing compare to today's standards, it was very innovative for its time. I would even recommend the thing today. My Score: Average Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 9, 2010 Share Posted July 9, 2010 DRAKEFYRE It showed a lot of people what could be done with the editor. It had a pretty good plot, too. Average Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 9, 2010 Share Posted July 9, 2010 ALCRITAS Recommended A solid Good in my book. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 9, 2010 Share Posted July 9, 2010 JAYNE An urban detective mystery-- the only one, except for maybe Election. I enjoyed this one, partly from the novelty of playing a scenario that takes place entirely in town. Overall, this was a lot of fun and clearly took a great deal of effort and imagination on the part of the author. There were some areas where I thought the plot could have been a bit tighter, though. I give it Good Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 9, 2010 Share Posted July 9, 2010 ISTARA I absolutely loved this. Good Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 9, 2010 Share Posted July 9, 2010 TERROR'S MARTYR I'm sure it was hot stuff in it's time. Technically, I'm bound to give it a hefty number of points for the "revolutionary" (?) technique, but considering that my perspective is a retroperspective, my perception of this scenario is logically going to be alot different. And it is. Average Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 9, 2010 Share Posted July 9, 2010 DRAGYN BOB There still really aren't that many no outdoors scenarios out there today, and it was a good scenario all the same not counting that. Worth Good Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 9, 2010 Share Posted July 9, 2010 ROSYCAT Average Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 9, 2010 Share Posted July 9, 2010 ALEC KYRAS Best Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 9, 2010 Share Posted July 9, 2010 THURYL Good Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 9, 2010 Share Posted July 9, 2010 ORGGG Good Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 9, 2010 Share Posted July 9, 2010 LAZARUS The plot is almost nonexistant. Main characters take almost no interest in your progress, and despite asking you to report back, most of the time there is no dialog option to do so, and they never offer guidance (Come on Bob, do your job!) Too much wall bashing and keyword guessing, and not enough real plot. Kurza's house would have been cool except that it was so frustrating; but the rest of the side areas were rather bland. Solid scenario. Nothing blatantly wrong with it, but it's a bit too bland to get really excited about it. Average Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 9, 2010 Share Posted July 9, 2010 ACERON When I first started Trouble in Mendor by Benjamin Frank I was expecting the usual plot that comes with most scenarios. That means something in the area of go in, hack something up, come out, get my reward, and leave. That’s not what I got. One of the features that makes Mendor an unusual scenario is the fact that there are no outdoor sections. The entire scenario takes place in the one city. At first explorations, the city seems like an awful small place to be spending the scenario in, but its amazing just how much adventure one can pack into a small city. The basic plot in Mendor is to rid the city of its pirate problem. It sounds like a simple task, sure, but there is really a long line of puzzles leading up to just that point. The only bad side to this is that some of the puzzles can be quite frustrating for players that are looking to solve them in under half an hour. This tends to scare a lot of players off, but there is that rewarding feeling when you do manage to get through the whole thing that makes it all worth while. If I told you any parts of the story I’d probably ruin the scenario for you so I’ll just say this: Trouble in Mendor is an all around good scenario if your a diehard BoE player. Its designed for low level parties and is rated PG. My score - Good Quote Link to comment Share on other sites More sharing options...
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