Garrulous Glaahk Untamed Banana Slug Posted September 15, 2009 Share Posted September 15, 2009 I tested four values for lethal blow (5, 10, 15, 20) against Solberg on Torment, with a Lvl 13 character. Lethal blow = 5; 3/20 (15%) of blows were lethal. Lethal blow = 10; 10/20 (50%) of blows were lethal. Lethal blow = 15; 13/20 (65%) of blows were lethal. Lethal blow = 20; 12/20 (60%) of blows were lethal!? I retested lethal blow = 20, 11/20 (55%) of blows were lethal. From this we can conclude that: 1. Lethal blow doesn't just apply to weak enemies. 2. There may be a plateau around the 20 skill point mark. Edit: Wait, scratch that. LB = 30 gives a 80% chance of a lethal blow. Blah. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer SacredPath_82 Posted September 15, 2009 Share Posted September 15, 2009 very nice, another valuable (if utterly expensive) skill but "lethal" here means... what? You inflicted just enough damage to kill the character with that hit (i.e. it is intended to be lethal) or did you just inflict random surplus damage that was enough to kill? Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Erebus the Black Posted September 15, 2009 Share Posted September 15, 2009 it's just a lot of extra damage, not a finishing hit like the description says Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Untamed Banana Slug Posted September 16, 2009 Author Share Posted September 16, 2009 Originally Posted By: SacredPath_82 very nice, another valuable (if utterly expensive) skill but "lethal" here means... what? You inflicted just enough damage to kill the character with that hit (i.e. it is intended to be lethal) or did you just inflict random surplus damage that was enough to kill? From what I have seen, you appear to inflict an additional 50% damage. So it's the equivalent of a landing a well-aimed blow. Obviously investing in the skill increases you probability of landing a lethal blow, but it's unclear as to how much. 3% per point seems plausible, and is a common interval increase (the chance of getting a second strike with quick action also increases by 3%). Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted September 16, 2009 Share Posted September 16, 2009 Interesting. So even if it weren't for the ridiculous prerequisites, it probably wouldn't be worthwhile to invest heavily in Lethal Blow, since each point is effectively only a 1.5% damage increase in hand-to-hand combat. Quote Link to comment Share on other sites More sharing options...
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