Rotghroth Rhapsody Tonweya Posted July 30, 2009 Share Posted July 30, 2009 I just had occasion to use one of the additional features in the upgraded version; 'specdata.txt'. A HUGE 'Thank You'. I've gone through an incredible amount of hand written work over the last few years. Again, Thanks, me Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Chokboyz Posted July 30, 2009 Share Posted July 30, 2009 You're welcome ... We've introduced this feature primary for debugging purpose (i.e a is bug reported, then try to find if the scenario is buggy. Successfully used several times.). In the same vain, additional items and monsters data dumping functions has been added. Named monsters and talking are the only things that has no dump if i'm not mistaken (planned to do so, but didn't find the time ...). Nonetheless, if these fulfill their purpose, then it's great Chokboyz Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted July 30, 2009 Share Posted July 30, 2009 No additional data dumping functions exist in the Mac version, though. They may some day, but they don't yet. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Tonweya Posted July 30, 2009 Author Share Posted July 30, 2009 I had made an MS XL spread sheet for all the items in a node and then would hand write an entire town to figure out why an event did or did not happen. It's the long way around, but I guess I'm more of an analyst than a gamer. ;^} Again, thanks a LOT. me Quote Link to comment Share on other sites More sharing options...
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