Yup Windows.
I'm at the point where I'm strong enough to just about run away from one enemy summon so it's not really a big deal anymore. Just kind of annoying; I've never had it happen before in previous Avernum gamess.
I'm getting a bug where creatures summoned by enemies will "hurry to catch up" when I'm trying to run from fights. This generally results in my gruesome death. Assuming this is a bug?