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Seasons of Destiny

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Posts posted by Seasons of Destiny

  1. Well, to solve your little feedback dillema, I guess I could supply some.

    First thing is that when I first started the scenario, apparently debug mode was still on.

    For some reason, in the first trial in the hermit's cave, the statue of a man didn't have a script that allowed it to be observed.

    Finally, nearing the end of the scenario, the combat at Lute could have been a little more detailed than Jinx and Aydin slaughtering a bunch of soldiers and captains, while you just had to kill a single captain.

     

    Overall, pretty nice and unique scenario (not everyone gets to be trapped in a music box for all eternity). I hope there's going to be a sequel...

  2. Erasmus. Health bars are kind of (I don't know, what's the word?) POINTLESS in that game! I decided to, for laughs, try it out. I got to the Maze Minotaur (boss), and I don't understand what happened... His fireballs at first do nothing, but randomly just one-hit kill me. It's also disappointing how I nearly kill him, and then I'm randomly felled by a fireball. I mean, why even put in the blasted health bars if they instantly drop to zero by being hit once? tongue

     

    Oh, and also I guess I could consider that I don't like health bars/grids all that much (I only use health bars when I want to know when the thing I'm smacking is going to drop over dead).

  3. Well...

    One, ouch.

    And two, I have played BoA scenarios in BoA, and I also have tested my own in BoA.

    I hadn't even mentioned that I haven't played a scenario in BoA (I have played pretty much every one I could find tongue )

    The town script I already knew how to use, I just forgot to do it.

  4. Okay. I've heard about AIMHack and its campaigns (I've also read a few), and I might be interested to join one when the opportunity arises.

    The thing is, I have a few questions...

     

    First off, is there any specific version or something of AIM to use, or is it all universal?

    Secondly, is one username required or are multiple needed (for your characters).

    Thricely, I was wondering what time they usually take place (school on weekdays is most inconvienent).

     

    I'd appreciate it if these were answered (I don't know why, but AIMHack looks fun grin ).

  5. Thanks (for the third time tongue )! This time I hope Blades of Avernum will work.

     

    There couldn't be such a more face-palm worthy moment in the history of all face-palms. *face-palm* mad

    You see, I thought the problem was fixed by re-wiring with video cords so they supposedly wouldn't try to overcome each other. It momentarily works, and I find out that I, being forgetful, forgot to make the town I'm working on use its town script (a.k.a. getting a innkeeper to converse with you).

  6. Windows 2000 is as useless as a "Warning: Swamp." sign smack dab in the middle of a swamp (there has been a couple of those somewhere in Avernum) in this situation. shocked

    I don't have high hopes for the next versions down, but here goes nothing *crosses fingers*.

     

    *followed by a blue screen*

    This is starting to get bit frustrating (but not enough for a mad face, oh no). I'll try 95, and I'll tell you guys what is causing this infinite loop.

     

    *yet another blue screen*

    This time I saw what file was being problematic: ati2dvag.

    Thing is, I don't know what to do about said file...

  7. Yup. Or at least what I assume that it'll be, anyways.

    But the thing is that either my computer or BoA is acting a little crazy (by crazy, I mean whenever I click on Boa, it stays in the black screen that usually pops up when starting it for about 5 seconds, and then I get a blue screen saying that something was running an infinite loop).

    I'm not a scientist in computer anatomy, so -> frown

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