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Posts posted by Seasons of Destiny
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Man, if that isn't the futile point, then I'll probably dread the actual point (and yes, I got the katana)...
You just gotta love games that are laughably frustrating
Oh yes! Sweet success (Minotaur is down!)
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Erasmus. Health bars are kind of (I don't know, what's the word?) POINTLESS in that game! I decided to, for laughs, try it out. I got to the Maze Minotaur (boss), and I don't understand what happened... His fireballs at first do nothing, but randomly just one-hit kill me. It's also disappointing how I nearly kill him, and then I'm randomly felled by a fireball. I mean, why even put in the blasted health bars if they instantly drop to zero by being hit once?
Oh, and also I guess I could consider that I don't like health bars/grids all that much (I only use health bars when I want to know when the thing I'm smacking is going to drop over dead).
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It's ok The Turtle Moves. And I did know that Tyranicus (I use it quite a lot ).
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To Actaeon:
Thanks for trying to find a campaign for me!
To Sylae:
I'll try to use that link, even if it is in poorly-formatted list form .
To Nioca:
Thanks for the tip!
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Well...
One, ouch.
And two, I have played BoA scenarios in BoA, and I also have tested my own in BoA.
I hadn't even mentioned that I haven't played a scenario in BoA (I have played pretty much every one I could find )
The town script I already knew how to use, I just forgot to do it.
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Thanks guys!
I should have known that there was a thread on AIMHack somewhere in here,
And I did check out Ephesos' AIMHack page. I guess I might not have looked hard enough .
I'll be sure to try to be the lookout soon for AIMHack campaigns.
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Okay. I've heard about AIMHack and its campaigns (I've also read a few), and I might be interested to join one when the opportunity arises.
The thing is, I have a few questions...
First off, is there any specific version or something of AIM to use, or is it all universal?
Secondly, is one username required or are multiple needed (for your characters).
Thricely, I was wondering what time they usually take place (school on weekdays is most inconvienent).
I'd appreciate it if these were answered (I don't know why, but AIMHack looks fun ).
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Thanks (for the third time )! This time I hope Blades of Avernum will work.
There couldn't be such a more face-palm worthy moment in the history of all face-palms. *face-palm*
You see, I thought the problem was fixed by re-wiring with video cords so they supposedly wouldn't try to overcome each other. It momentarily works, and I find out that I, being forgetful, forgot to make the town I'm working on use its town script (a.k.a. getting a innkeeper to converse with you).
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Windows 2000 is as useless as a "Warning: Swamp." sign smack dab in the middle of a swamp (there has been a couple of those somewhere in Avernum) in this situation.
I don't have high hopes for the next versions down, but here goes nothing *crosses fingers*.
*followed by a blue screen*
This is starting to get bit frustrating (but not enough for a mad face, oh no). I'll try 95, and I'll tell you guys what is causing this infinite loop.
*yet another blue screen*
This time I saw what file was being problematic: ati2dvag.
Thing is, I don't know what to do about said file...
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Thanks! I'll try this method in a little and see what happens!
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So what operating system would I wind it back to? I do know that it'd be a version of windows . But which version would be appropriate (95, 98, NT 4.0, or 2000)?
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And how exactly does BoA running on an older platform help open it, I do wonder.
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Ah...I see.
There's only problem. I don't really have Windows 7 right now. But I do have Windows XP.
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Well...
1) What is a Compatibility Mode? (sounds like a dumb question).
2) If that doesn't work, then I'll do just that (go to the Tech Support forum).
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Yeahhhh...no. I'm starting to dislike blue, because said color keeps on filling up my screen whenever I try to open BoA (even using spacebar). *inhales lungful of air* NOOOOO!!!
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Sorry for not responding quickly (six hours of school, *shudder*). I'll try your spacebar idea right now, because I'd like to test out Complications.
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Okay, thanks! I'll un-and-reinstall as soon as I can.
Oh, and one last question . Do I just reuse the install, or delete BoA and then install, hmm?
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Won't that unregister it or something of that sort?
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Well, thanks for telling me this. Now I can focus on my scenario!
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Yup. Or at least what I assume that it'll be, anyways.
But the thing is that either my computer or BoA is acting a little crazy (by crazy, I mean whenever I click on Boa, it stays in the black screen that usually pops up when starting it for about 5 seconds, and then I get a blue screen saying that something was running an infinite loop).
I'm not a scientist in computer anatomy, so ->
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WAIT A SECOND...
So you can repetitively use your "one-time" password?
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First I have some troubles with The Blades Forge.
Now Blades of Avernum won't even open...
Why does technology not want me to make
Click to reveal..Complications. -
Well double darn...
I was just asking around because I was finally starting to work on a scenario for once, and I wanted to figure out where to upload said scenario if I finish it.
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I guess it's a little too late now...
Although a answer to see what to do would be nice.
Released: DISCORD
in Blades of Avernum
Posted
Well, to solve your little feedback dillema, I guess I could supply some.
First thing is that when I first started the scenario, apparently debug mode was still on.
For some reason, in the first trial in the hermit's cave, the statue of a man didn't have a script that allowed it to be observed.
Finally, nearing the end of the scenario, the combat at Lute could have been a little more detailed than Jinx and Aydin slaughtering a bunch of soldiers and captains, while you just had to kill a single captain.
Overall, pretty nice and unique scenario (not everyone gets to be trapped in a music box for all eternity). I hope there's going to be a sequel...