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MissSea

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Posts posted by MissSea

  1. Lame post, I know, but I found my name in Avernum! Commander Lori, in Fort Remote. It's not exactly a common name, nowadays, so it's always fun to see it in stuff. I started playing the Avernum series with the second trilogy (the dreaded A4 -- that I LOVE!!!), so I missed out on the earlier ones. :D

     

    Now I'm curious as to whether or not Jeff knew a Lori when he was designing, or just liked the name.

     

    BTW, thanks, Jeff, for immortalizing my name in A2! :)

  2. ROFL ... this is my exact party make-up, except instead of dual wielding, I'm using a polearm. Call me crazy, but too many hours playing WoW and dungeoning have warped me into believing that a sword-and-board tank, a polearm user, a hunter and a ranged caster are pretty much THE perfect raiding team. I've been handicapped a bit because of the split between mage and priest spells -- it's forced me to have my other guys pick up the slack with stuff like Arcane Lore and Cave Lore. But I'm walking through most things. Oh, and bows? My hunter regularly one- or two-shots most everything. ;)

     

    Of note: I'm not doing Torment, at least not this run. I like to explore and enjoy first ... then comes torture. :D

  3. Ah, the Orb!! I remember that one from the later games! I started playing after 4, and TBH, I'm spending more time "aww"-ing over seeing iconic characters as bright-eyed, bushy-tailed newbies to the Underworld, than trying to remember where all the useful stuff was. And every time go into Mertis and see it thriving, I get so sad ... lol

     

    Many thanks for the info. :)

  4. There are TONS of unexposed parts of my map, and my OCD is driving me nuts over them. In particular, there's a spot beyond the Lava Dome that's just BEGGING to be explored. I remember in past games you either walked across it (ouch, ouch!) or you could level up a trait or a protection that allowed you to cleverly "navigate" the lava. Anyone have any ideas?

     

    Many thanks! :D

  5. Wow! Spiderweb's coming up in the world! I'm used to buying the games on the Spiderweb Software Web site, and now we've got PayPal and Steam support! Woot! :D

     

    With that being said, I'm confused as all get out on 1) where my Steam key is in my confirmation email from PayPal and 2) how to get Steam NOT to charge me for another game, when apparently I have a key! Anyone got any ideas? I like running stuff through Steam -- it helps my friends know what I'm playing (and to get them to buy Spiderweb products!!).

     

    Many thanks,

    MissSea

  6. Originally Posted By: MissSea
    Put it this way, when I explored the area around Formello, Fort Draco, Motrax's caves in A4-6, it could take me many HOURS to fully map all that area.


    I indicated A5 in the dash. smile

    I just feel that when you go from the larger characters in dungeons and towns to that small four person party perspective, it makes the game actually feel smaller. Just my opinion. As Slarty mentioned, I miss the overworld interactions. On that same point, I also miss going into ruined cottages and invading unsuspecting individuals' privacy. Especially when the comments as you move about the place say things like, "Go away" and "Get out!" :::chuckle:::
  7. I really liked the option of raiding slith villages (or not raiding, in my case) when I got to the Slith Lands. I guess I wanted some more level-up baddies in the Eastern Gallery to make the bat cave a little easier to take on. Storywise, it wouldn't make a whole lot of sense -- most of the forts/towns can deal with the raids, barring a few dungeons. But I understand Jeff adjusted, or is adjusting, the bat cave in the update.

     

    I remember trying the demo in A3 and getting my butt handed to me when I was relatively close to the starting point. There was the aforementioned pressure of time to complicate things, but I felt I needed to grind (a lot) in order to be ready to face anything. I guess I'm feeling that need now, and there's not enough stuff to grind on.

  8. You're probably right, Slarty. But then why did all the enemies go away? When you start pining for neverending hordes of chitrachs ... wink

     

    And the twisty thing makes sense -- as noted in a previous post, Avernum's just been discovered, so to speak. Its walls have yet to be exposed to 100 years of clear-cutting to make room for mushroom farms. But it doesn't change the fact that even in A5, I felt like, "Wow! This place just keeps going and going!"

     

    :::shrug::: Different strokes for different folks, yes? smile

  9. The indoor/outdoor thing irritates me as well. I feel like when you adjust the sizing of your character from small to large, it does make the outdoor map seem smaller. Why did Jeff do that again? If it was a sentimental nod to the original game, I think it was a poor choice.

     

    Put it this way, when I explored the area around Formello, Fort Draco, Motrax's caves in A4-6, it could take me many HOURS to fully map all that area. Days, if you look at A6 and the carefulness of movement required in that area. I mapped that whole area in about an hour this afternoon in A:EftP.

     

    You can really see the difference when you enter the dungeons. And in all fairness, it does feel like there are more dungeons in this game. But perhaps that's because so many areas have been converted to dungeons.

  10. I guess I always thought this was "par for the course" when it came to running any sort of large-file application. I mean, I remember running (or at least attempting) two Adobe programs (specifically Photoshop and Illustrator) at the same time. It wasn't pretty; I normally took a break when the tower fan began making ominous wheezing sounds. Now it's the laptop or iPad for easy surfing/reference and the desktop for the heavy lifting. Good advice about the cooling mat, BTW ...

     

    MissSea laugh

  11. So I did all this bass-ackward. I saw Khoth, killed Sss-Thsss, defeated Drath, met Erika, recovered and repaired Demonslayer ... THEN went and found the Orb of Thralni. Anyway, I immediately jetted over to that tantalizing looking fort across the big empty hole south of the giant lands. Went inside, disregarded the signs and stepped into the portal. Killed the first Guardian Hellhounds, looped back and killed the Hellhound Shades. Rinse, and repeat. Does this ever end? What am I missing?

     

    Thanks!

    MissSea laugh

  12. I genuinely felt bad when I paid only $10 for this game (having received the aforementioned Avernum discount). Looking back, I shouldn't have said I had other games -- $20 is a STEAL for a game this involved and intense.

     

    And considering the fact that I guilted my in-laws into getting my husband a new laptop with the thinly held belief that he needs it for school and "why don't you get him a MacBook because Macs are SO much better" JUST so I could play this game now, instead of three to six months down the road, I should really be giving Jeff twice as much. In the interest of giving back ... and swinging the karma meter back my way. wink

     

    MissSea laugh

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