Jump to content

jimbob

Member
  • Posts

    103
  • Joined

  • Last visited

Posts posted by jimbob

  1. I am not sure if this question has been asked already, and I am pretty sure I have seen the answer to my question on some website, but I do not remember which website it was. Here is my question. I was wondering if anyone could tell me where to find the list of the months in Avernum, and the special effects in those months. I know it is not particularly useful information, but I just wanted to know. Thanks to everyone who responds!

  2. In Avernum 1, there is no Torment, there is only Hard and Real Hard. It just seemed that Sss-Thsss and Adze-Haakai had the same health on both difficulty levels. Maybe I was just counting wrong or something. At any rate, that means that Sss-Thsss is really not that much more stronger than a slith chieftain. Thanks to everyone who responded!

  3. That is odd, since when I fought Sss-Thsss, he died in 4 hits of around 85-90, on Real Hard and on Normal. I would think that he would have much more health on Real Hard as compared to Normal. He is not that much stronger than a slith chieftain on Real Hard. I know it was on Real Hard when I fought him, since slith warriors have more than 85 health on Real Hard, as compared to some lesser amount (maybe 50) on Normal. Also, Adze-Haakai seemed equally easy on both difficulties.

  4. Hello, everyone. I am playing Avernum through on Real Hard difficulty. I have already played through on Normal. I am not entirely sure, but it seems that Real Hard difficulty does not affect the strength of special monsters (like Sss-Thsss and Adze-Haakai). Is this the case, or did I just forget how hard (easy) they are normally? Also, is this the case in Avernum 2, Avernum 3, and Blades of Avernum as well? Thanks to everyone who responds!

  5. Oops. Scratch that. It seems that torment does change the difficulty level. It is just hard to notice it when fighting goblins. Attacking a guard on easy has them doing about 40 damage, and attacking a guard on torment has them doing 100 plus damage. Sorry for wasting everyone's time.

  6. I knew that someone would answer with this eventually. I already knew this, and changed the difficulty outside, and even started a new game at torment difficulty. This did not change anything either. Thanks for the suggestion, though. Any other ideas?

  7. See, that is what I was wondering. It did not seem that changing the difficulty to torment changed the hitpoints, and now that I checked, it does not affect the damage or hit percentage of the enemies. Does anyone know how to fix this? Thanks to everyone who responds!

  8. So torment does not affect enemy hit percentage? It did that in some of the other Avernums, though I do not remember which ones. Torment on Blades of Avernum also does not affect enemy hitpoints then, correct? Thanks for all the (useful) responses!

  9. I was just playing Blades of Avernum, and it seems that setting the difficulty to torment does not change anything. Is this the case with any of you guys, and if so, what have you done to fix it? Thanks to everyone who responds!

  10. The chief in the Temple of Brigantia wants you to kill a wolf, but the wolf apparently only appears when you make a mighty sound. I guess this means you need a horn. This is probably a stupid question, but where do you get a horn? I think I remember one near the beginning of the game, but I can not remember where you find it, and I do not want to waste time looking for it. Thanks to everyone who responds!

×
×
  • Create New...