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Posts posted by lampshade
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Hi, I'm trying out the Frame Animation technique by The Creator.
I'm able to stairway to the town that hosts the cutscene but whenever another stairway node is called it gives me the Can't change level now error.
The node is called through Town entry special node: Still alive.
Here's part of the sequence that works:
0 - Play a sound
1 - One-Time Place Town Enc.
2 - Do sfx burst
3 - Stairway (This is the part where it stops working)
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Crawl has its own server @ crawl.akrasiac.org
If you play there I might watch sometime
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What is this crazy place?
http://img151.imageshack.us/img151/4145/pandora5.png
Thaluikhain: The custom PC graphic wasn't meant to be intended, but I might include it if the demand is popular enough.
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I remember when the ikonboards had stock avatars from Yoshi's Story; was pretty neat.
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By soon I meant a couple of months.
Anyways, here's a screenshot
http://img225.imageshack.us/img225/1606/pandora4.png
By the way, I'll correct "Memento" soon, but I'm still thinking about the scale mail.
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I'm at the tower where I plugged in the crystal in the golem making thing and it exploded. The problem is that I can't get out because the gates leading upstairs are shut. How do I get out?
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I'm continuing development on my scenario tomorrow; I think I've said that for the third time, but this time I have some ideas.
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Hi, Josefo
The perspective and anatomy on the new characters are a bit iffy; however, they're still very nice.
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I enjoyed most of it while trudging through.
The biggest and most enjoyable twist I've had in the whole series, is when I first met Melanchion and learned the whole deal. It put a whole new interesting perspective on saving Avernum. However, I was a bit disappointed you didn't get to do enough with him.
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By the by, don't expect to find Fort Ganrick in A6
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This might be a strange request, but, I want music implemented in BoE.
I've been planning a scenario that makes use of some music.
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I'm going to bump this thread now that work has resumed. I'll post a screenshot soon.
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I kinda don't like that mentality; although, my scenario's development has been halted for a while too.
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Here are the Snow terrains:
http://www.truesite4blades.com/Home/PixleProfusion/Terrain_Outdoor_Original.html
Drk Draxis and Wyrmfire's (bless them) are good. However, I ultimately prefer Wyrmfire's.
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There's at least 2 of them, which one should we choose?
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Wow, Drizzt's back
Come back sometime, I'm working on a scenario myself. It's at a roadblock right now but it'll probably be finished in a month or two.
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Yeah, town
Via Display Message (Happens to One-Shot Dialogue too)
Yeah, leaves a * (which I remove)
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Whenever I try making a new dialogue I get something like "No More Text Slots Available, Try Freeing up space"
I've freed up plenty of space, but I still get the error.
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Here's third.
http://img196.imageshack.us/img196/4356/pandora3.png
I haven't done work since yesterday I'll try and get started now
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Almost forgot to update
Anyway, here's screenshot numero dos
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Thanks for the spellcheck ADoS.
There's a reason why it's a series of Small Text Messages, you'll found out when you actually play
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Chokboyz your binaries are A++ quality
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Chokboyz I'll use your stuff when it goes official; I don't feel like risking my precious scenario.
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I'm using the original unmodified version, I have Ormus'es but it has the custom scenario loading problem and using his scenario editor BREAKS the scenario.
Code Discussion Thread
in Blades of Exile
Posted
Is it possible to make death less annoying? You know, instead of dropping all your items, it's retained in the PC's inventory.