Jump to content

Blitzkrieg

Member
  • Posts

    9
  • Joined

  • Last visited

    Never

Blitzkrieg's Achievements

Tenderfoot Thahd

Tenderfoot Thahd (2/17)

  1. He already said he got 3 canisters. Read. And you need 1 magic shaping to make an artila, I think you need 3 to make a searing artila.
  2. Quote: Originally written by Student of Trinity: Just imagine if the boards could react to your posts with ripostes. *clicks Add Reply "Avernum 4 parries (74%)" *no post appears *receives 17 spam e-mails Great idea
  3. 1) Intelligence. It is much better then mage/prist spell skills as long as you have enough to cast the spell in question you want. 2) Stun resistance. Not fun to have to miss like every other turn. And armor is useless when you can riposte three of every four attacks later in the game. 3) For melee fighters, strength. Dexterity for archers. I dont find whats so hard about this decision. 4) As the other guy said, get 25 nature lore and 15 arcane lore. As for what to get first, it doesnt really matter.
  4. The anama are evil, and deserve to have their temple looted. Annihilator mages FTW! Almost all my parties are really high on mages, I like joining them, betraying them, then blasting them all to kingdom come with the exact thing they hate the most
  5. I used to use the preset party all the time, then based on my results with that made my own party. A slith priest/fighter, a nephil priest/fighter, then two human mages. Focused almost entirely on the mages, annihilated most things with them before anyone else could do anything.
  6. Peace is no fun. Better to just kill everything that isnt already dead, as was already stated.
  7. I would have prefered it to be purely sci-fi, magic could be replaced with psionic abilities, swords with guns, pods and the like with technologically advanced field healing methods. Would have worked fine.
×
×
  • Create New...