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dave s

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Posts posted by dave s

  1. I always get paralyzed playing games with choices. I know that certain party members have dialogue. If I take the wrong ones, I'll miss out on the best dialogue.

     

    I'm playing a tinker mage. I've been taking the blademaster and sorcerer. I'm not very far. I also hate placing skill points for fear I'll regret it. :p I know Jeff's games aren't always well balanced and a wrong path on the skill tree can leave you having trouble later.

  2. Avernum has a much more alive world. It feels real, the people you meet are interesting, from the random blacksmith to the King. Avadon has a linear story which helps keep it tight. The story of Avernum is often buried deep in conversation trees, sometimes in conversations with random blacksmiths or innkeepers. The party themselves have no personality. Avadon's party members are real characters.

     

    The skill tree is much better in Avernum. Avadon's skill tree is basically thrown together randomly.

     

    Graphics are virtually identical. I'd love an upgrade at least to Baldur's Gate 2 level graphics, but it's just not happening. Art takes time and money.

     

    I prefer Avernum. But I can see how Avadon might appeal to some.

  3. I can't go back to the old engine. I first played Exile, then Avernum, and now Avernum Mk. 2 and I hate the way the series is now, because I can't in good conscience tell people to start playing the series knowing they would have to switch back to the old engine for 2 and 3. I wish Jeff would just rush out the remakes before continuing Avadon because it's a lot easier to wait for a non-existent sequel than to not play existing games because you are waiting for the intervening games to be remade.

  4. I haven't been able to find a conclusive list of every person who crafts an item and the recipes. Matt P.'s FAQ has most I think, but it's spread out by area and hard to search for as he doesn't use consistant names for items (i.e. claw of the demon vs demon claw vs demon's claw). He also isn't very specific ("He offers to make a powerful belt for...") so it's hard to know whether it's worth it or not.

     

    Does such a list exist? The hardest part of playing these early games is not having access to the same strategy posts as later games have with all of this info in a concise, easy to use format.

  5. Originally Posted By: Tyranicus
    Originally Posted By: Randomizer
    Maybe someday when the current version doesn't work as well.
    Maybe, maybe not. Nethergate is an incredible game, but it's always been a bit of a financial disappointment for Spiderweb.


    I can see that. There's a grand total of 2 topics on the Steam forum, none on the Gamefaqs forum, and no new topics on the Spiderweb Nethergate board since the game was released on Steam. Not a great sign for a new release on Steam. Steam and Gamefaqs forums are usually a pretty good indication of whether a game is selling well.
  6. While I am an Android user who would never consider an iphone or ipad, I would also probably only play the games on my PC anyway. I'm sure I'm not the only one. I think Steam does a whole lot more to reach a wide audience than Android would.

     

    Not to mention, while there are more Android phone users than iOs, wasn't the port largely for tablet devices, where Apple has a bigger market share?

  7. This seems to be a very successful business model for indie and professional companies these days. Should Jeff start producing $2-4 DLC bonus dungeons or towns for his games?

     

    Easy enough to implement, introduce an NPC that adds a pylon to the list in Avernum, or a portal in Avadon. Give people something to do while they wait for the next game.

  8. It shouldn't take so long, now that the engine is done. but then again, it probably will.

     

    I know Jeff is a one man team, but I do get frustrated waiting. especially considering the amount of recycled graphics and dialogue in the remakes.

     

    Avadon is a completely new script, so that's understandable. But Avernum 2 and 3 already have 80% of the script done, the engine already made, and the majority of graphics will be lifted from A:EFtP, Avadon and A 4-6.

  9. Originally Posted By: meAzuma
    If it's going to be done like Skyrim graphically, why not just let Bethesda do it all? Sure it had some bad times(horse armor), but not as bad with Bioware and the EA-hate bandwagon.


    I like to imagine that in 20 years when video games are more like emersive VR, Jeff will remake Avernum into the outdated Skyrim engine.
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