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Redstart

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Posts posted by Redstart

  1. Hello, just posting to see that everything's where it used to be on my profile. It's sort of weird to see the same discussion topics going on here as six years ago, and even weirder that some of the participants haven't changed either. Is this what you call nostalgia?

     

    Also, hi, don't expect anyone would remember me, but *waves*

  2. I tried reproducing this with a basic USB keypad (lenovo) on a desktop computer running Vista, and on my laptop running XP. Attempted to move in all eight directions in BoA with numlock on. Had no problems.

  3. 1st: Avernum - improves the most on the original, so even though it's not the best in the series, I have to rate it at no.1

    2nd: Avernum 3 - Exile 3 being my favorite, this one seems somehow connected to it

    3rd: Avernum 2 - The most epic of the tales, I'd say

    4th: Avernum 5 - I'm not a fan of the new engine, so this is the highest I can place A5. It's basically a pipe-run, which is also bad. Still, from what I've read/heard of A4, it's a huge leap in the right direction.

    Did not place: A4 - Never played it beyond a very short stint with the demo.

     

  4. Quote:
    Originally written by Khoth:
    If you go to the Howling Depths without doing Gladwell's morally ambiguous bidding, then some fraction (10%? 25%?) of your attacks will automatically miss.
    Just out of curiosity: Will killing Gladwell remove this curse, or have I essentially ruined my Anama joining game by accepting the wizard's geas?
  5. This is the first time that I personally have heard of anything like this happening, so my proposal is this:

    • Backup the "BladesofAvernumData.dat" file found in the Data folder
    • uninstall the game
    • download it again and reinstall

    I gather you have a registered copy, so if the game claims to be unregistered after the re-installation, replace the new "BladesofAvernumData.dat" with the backup you made earlier.

  6. Yes, the tutorial explains basic game mechanics such as (g)etting items. Also, about nature lore: it does not affect looting, but only works for calming many wild animals in the caves as well as being able to get stuff from hidden stashes (the brownish yellow mounds found everywhere).

  7. The building south of your point of entry.

     

    There are two dressers along the western wall.

     

    The eye is in the southern dresser.

     

    If you can't find it there, check your special items in case you've already picked it up. If it's not in the dresser, or in your list of special items, then I'm all out of ideas.

  8. You need to wait for a while at Tati's house. Just stand around inside it and see if anything interesting happens.

     

    As for Moref, you basically need to complete the sentinel workshop quest first, because the entrance to his lair is in the southeast quadrant, right along the barrier between NE and SE, and you need the final bracelet to get there safely.

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