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Redstart

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Everything posted by Redstart

  1. Redstart

    Left Behind.

    Hello, just posting to see that everything's where it used to be on my profile. It's sort of weird to see the same discussion topics going on here as six years ago, and even weirder that some of the participants haven't changed either. Is this what you call nostalgia? Also, hi, don't expect anyone would remember me, but *waves*
  2. I tried reproducing this with a basic USB keypad (lenovo) on a desktop computer running Vista, and on my laptop running XP. Attempted to move in all eight directions in BoA with numlock on. Had no problems.
  3. Could you give us a little more details on the error report? What does it say?
  4. The cattle merchant will buy your stuff after you finish a quest for him. He's in the town south-east on the map - I forget its name. I believe there's someone else as well.
  5. A man suggests having sent nude pictures of himself to a group of people comprising mostly of heterosexual males in order to swing their opinions in his favor. Sorry, but I just don't understand how that could be a joke. Nope.
  6. I hope he replies. I so hate it when people ignore your mails and phone calls over imagined slights. Like leaving them to die.
  7. 1st: Avernum - improves the most on the original, so even though it's not the best in the series, I have to rate it at no.1 2nd: Avernum 3 - Exile 3 being my favorite, this one seems somehow connected to it 3rd: Avernum 2 - The most epic of the tales, I'd say 4th: Avernum 5 - I'm not a fan of the new engine, so this is the highest I can place A5. It's basically a pipe-run, which is also bad. Still, from what I've read/heard of A4, it's a huge leap in the right direction. Did not place: A4 - Never played it beyond a very short stint with the demo.
  8. I gonna use Vista x64 Email no longer here - hey, I'm paranoid. Nethergate: Resurrection, Avernum 5 Redstart would do just fine
  9. I'm afraid no game using the Geneforge engine can be run in a window. And as far as I've heard, there's no decent workaround.
  10. Oh wow. This scenario must be good, since I didn't understand the plot at all. A bit short, but that seems to be the trend these days.
  11. Oh darn.
  12. Quote: Originally written by Khoth: If you go to the Howling Depths without doing Gladwell's morally ambiguous bidding, then some fraction (10%? 25%?) of your attacks will automatically miss. Just out of curiosity: Will killing Gladwell remove this curse, or have I essentially ruined my Anama joining game by accepting the wizard's geas?
  13. I believe Shafrir's geas will prevent you from killing him; other than that, it's harmless. I haven't found a way to get to the man without receiving said geas - haven't really tried though.
  14. This is the first time that I personally have heard of anything like this happening, so my proposal is this: Backup the "BladesofAvernumData.dat" file found in the Data folder uninstall the game download it again and reinstall I gather you have a registered copy, so if the game claims to be unregistered after the re-installation, replace the new "BladesofAvernumData.dat" with the backup you made earlier.
  15. Yes, the tutorial explains basic game mechanics such as (g)etting items. Also, about nature lore: it does not affect looting, but only works for calming many wild animals in the caves as well as being able to get stuff from hidden stashes (the brownish yellow mounds found everywhere).
  16. I don't think it has any other effect.
  17. Hmm. It could be that... or it could be that I answered that question without looking annotated up in the dictionary. Oops. Me simple foreigner. No understanda youa.
  18. All areas accessible to the player are visible. The parts that are unexplored are that way because going that way causes an instakill.
  19. He should be in the Fang Clan house in the middle of Highground. One of the nephils sitting by the fire. Edit: Curses.
  20. I'd recommend contacting Jeff directly with this as he doesn't visit the boards that often. Send him an email (using the 'contact us' link at the bottom of the page) and explain your situation.
  21. On the way to Lysstak the Beast in the Drake Pillars, there was a mine shaft with several smaller shafts leading to the sides. One on the southern side leads to the savage sliths, and the Horror is on the upper level of that area. Hope that helps.
  22. The building south of your point of entry. There are two dressers along the western wall. The eye is in the southern dresser. If you can't find it there, check your special items in case you've already picked it up. If it's not in the dresser, or in your list of special items, then I'm all out of ideas.
  23. You need to wait for a while at Tati's house. Just stand around inside it and see if anything interesting happens. As for Moref, you basically need to complete the sentinel workshop quest first, because the entrance to his lair is in the southeast quadrant, right along the barrier between NE and SE, and you need the final bracelet to get there safely.
  24. Try asking around in the human settlements. There's a trick you have to know to lure it out. I believe the person you need to find is in Muck, but can't remember for sure.
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