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Sahdrani

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Posts posted by Sahdrani

  1. Well, sorry I posted 3 topics on the same thing, but I have made a statistic, spell, and item properties list. Also, ATTENTION ALL MODERATORS!! Go ahead and put this file up in the header if you wish. And to all: for item ABILITIES, look in av4objsmisc(.doc) for the ability list.

     

    Statistics

     

    0 = Strength

    1 = Dexterity

    2 = Intelligence

    3 = Endurance

    4 = Melee Weapons

    5 = Pole Weapons

    6 = Bows

    7 = Thrown Missiles

    8 = Quick Action

    9 = Mage Spells

    10 = Priest Spells

    11 = Arcane Lore

    12 = Spellcraft

    13 = Hardiness

    14 = Defense

    15 = Tool Use

    16 = Nature Lore

    17 = First Aid

    18 = Luck

    19 = Quick Strike

    20 = Parry

    21 = Blademaster

    22 = Anatomy

    23 = Gymnastics

    24 = Pathfinder

    25 = Magery

    26 = Resistance

    27 = Magical Efficiency

    28 = Lethal Blow

    29 = Riposte

    30 = Sharpshooter

     

    Mage Spells

     

    40 = Bolt of Fire

    41 = Call Beast

    42 = Spray Acid

    43 = Daze

    44 = Haste

    45 = Slow

    46 = Icy Rain

    47 = Unlock Doors

    48 = Augmentation

    49 = Minor Summon

    50 = Lightning Spray

    51 = Terror

    52 = Prismatic Shield

    53 = Dispel Barriers

    54 = Summon Aid

    55 = Strong Daze

    56 = Fireblast

    57 = Arcane Summon

    58 = Arcane Shield

    59 = Arcane Blow

     

    Priest Spells

     

    60 = Minor Heal

    61 = Curing

    62 = War Blessing

    63 = Protection

    64 = Repel Spirit

    65 = Smite

    66 = Summon Shade

    67 = Enduring Shield

    68 = Unshackle Mind

    69 = Heal

    70 = Mass Healing

    71 = Mass Curing

    72 = Steel Skin

    73 = Divine Fire

    74 = Control Foes

    75 = Enduring Armor

    76 = Return Life

    77 = Divine Retribution

    78 = Divine Restoration

    79 = Divine Host

     

    Item Properties

     

    200 - Protection from Weapons

    201 - More Action Points

    202 - More Hit Chance

    203 - More Levels of Damage in Combat

    204 - More Hostile Effects Resistance

    205 - More Energy Resistance

    206 - More Fire Resistance

    207 - More Poison Resistance

    208 - More Acid Resistance

    209 - More Damage to Attacker (In Geneforge, this was known as Thorns. At least, I think it was Geneforge. Darn memory.)

    210 - More Mind Effects Resistance

    211 - More Stun Resistance

    212 - More Cold Resistance

    213 - More Health Regen

    214 - More Energy Regen

    215 - Demonbane

    216 - More Lethal Blow

    217 - More Riposte

    218 - More Sharpshooter

    219 - More Dread Curse

     

    223 - Health

    224 - Spell Energy

    225 - Poison Resistance

    226 - Magic Resistance

    227 - Willpower

    228 - Resist Elements

    229 - Item Lore

    230 - More Rune Reading

  2. Here are the spells, numbers 40 - 79

     

    Mage Spells

     

    40 = Bolt of Fire

    41 = Call Beast

    42 = Spray Acid

    43 = Daze

    44 = Haste

    45 = Slow

    46 = Icy Rain

    47 = Unlock Doors

    48 = Augmentation

    49 = Minor Summon

    50 = Lightning Spray

    51 = Terror

    52 = Prismatic Shield

    53 = Dispel Barriers

    54 = Summon Aid

    55 = Strong Daze

    56 = Fireblast

    57 = Arcane Summon

    58 = Arcane Shield

    59 = Arcane Blow

     

    Priest Spells

     

    60 = Minor Heal

    61 = Curing

    62 = War Blessing

    63 = Protection

    64 = Repel Spirit

    65 = Smite

    66 = Summon Shade (imagine the uses on a hot spring day PUN)

    67 = Enduring Shield

    68 = Unshackle Mind

    69 = Heal

    70 = Mass Healing

    71 = Mass Curing

    72 = Steel Skin

    73 = Divine Fire

    74 = Control Foes

    75 = Enduring Armor

    76 = Return Life

    77 = Divine Retribution

    78 = Divine Restoration

    79 = Divine Host

  3. Here are the spells, numbers 40 - 79

     

    Mage Spells

     

    40 = Bolt of Fire

    41 = Call Beast

    42 = Spray Acid

    43 = Daze

    44 = Haste

    45 = Slow

    46 = Icy Rain

    47 = Unlock Doors

    48 = Augmentation

    49 = Minor Summon

    50 = Lightning Spray

    51 = Terror

    52 = Prismatic Shield

    53 = Dispel Barriers

    54 = Summon Aid

    55 = Strong Daze

    56 = Fireblast

    57 = Arcane Summon

    58 = Arcane Shield

    59 = Arcane Blow

     

    Priest Spells

     

    60 = Minor Heal

    61 = Curing

    62 = War Blessing

    63 = Protection

    64 = Repel Spirit

    65 = Smite

    66 = Summon Shade (imagine the uses on a hot spring day PUN)

    67 = Enduring Shield

    68 = Unshackle Mind

    69 = Heal

    70 = Mass Healing

    71 = Mass Curing

    72 = Steel Skin

    73 = Divine Fire

    74 = Control Foes

    75 = Enduring Armor

    76 = Return Life

    77 = Divine Retribution

    78 = Divine Restoration

    79 = Divine Host

  4. {ranting, cursing} DARNIT!!!! I FORGOT NATURE LORE!!!! Well, here are the updated statistic numbers for Strength through Sharpshooter

     

    0 = Strength

    1 = Dexterity

    2 = Intelligence

    3 = Endurance

    4 = Melee Weapons

    5 = Pole Weapons

    6 = Bows

    7 = Thrown Missiles

    8 = Quick Action

    9 = Mage Spells

    10 = Priest Spells

    11 = Arcane Lore

    12 = Spellcraft

    13 = Hardiness

    14 = Defense

    15 = Tool Use

    16 = Nature Lore

    17 = First Aid

    18 = Luck

    19 = Quick Strike

    20 = Parry

    21 = Blademaster

    22 = Anatomy

    23 = Gymnastics

    24 = Pathfinder

    25 = Magery

    26 = Resistance

    27 = Magical Efficiency

    28 = Lethal Blow

    29 = Riposte

    30 = Sharpshooter

     

    I am going to need a little help with traits, but I can do spells no problem.

  5. {ranting, cursing} DARNIT!!!! I FORGOT NATURE LORE!!!! Well, here are the updated statistic numbers for Strength through Sharpshooter

     

    0 = Strength

    1 = Dexterity

    2 = Intelligence

    3 = Endurance

    4 = Melee Weapons

    5 = Pole Weapons

    6 = Bows

    7 = Thrown Missiles

    8 = Quick Action

    9 = Mage Spells

    10 = Priest Spells

    11 = Arcane Lore

    12 = Spellcraft

    13 = Hardiness

    14 = Defense

    15 = Tool Use

    16 = Nature Lore

    17 = First Aid

    18 = Luck

    19 = Quick Strike

    20 = Parry

    21 = Blademaster

    22 = Anatomy

    23 = Gymnastics

    24 = Pathfinder

    25 = Magery

    26 = Resistance

    27 = Magical Efficiency

    28 = Lethal Blow

    29 = Riposte

    30 = Sharpshooter

     

    I am going to need a little help with traits, but I can do spells no problem.

  6. First off, if anyone knows of an ability list BESIDES this one, please e-mail me through this board. Second, Wahoo!! Yippee!! Huzzah!! I got ability's numbers 204 - 229 recorded!!! Here they are:

     

    204 - Hostile Effects Resistance

    205 - Energy Resistance

    206 - Fire Resistance

    207 - Poison Resistance

    208 - Acid Resistance

    209 - Damage to Attacker (In Geneforge, this was known as Thorns. At least, I think it was Geneforge. Darn memory.)

    210 - Mind Effects Resistance

    211 - Stun Resistance

    212 - Cold Resistance

    213 - Health Regen

    214 - Energy Regen

    215 - Demonbane

    216 - Lethal Blow

    217 - Riposte

    218 - Sharpshooter

    219 - Dread Curse

    220 - 222 = nothing

    223 - Health

    224 - Spell Energy

    225 - Poison Resistance( confused )

    226 - Magic Resistance

    227 - Willpower

    228 - Resist Elements

    229 - Item Lore

     

    NOTE: Abilities 216 - 219, 223 + 224, and 227 - 229 are BONUS abilities. For example, 227 would require an input amount of 1 - 100. I don't know about more than that. So ability 227 + amount 100 would mean that you had plus 100 Willpower. Does this make sense?

  7. First off, if anyone knows of an ability list BESIDES this one, please e-mail me through this board. Second, Wahoo!! Yippee!! Huzzah!! I got ability's numbers 204 - 229 recorded!!! Here they are:

     

    204 - Hostile Effects Resistance

    205 - Energy Resistance

    206 - Fire Resistance

    207 - Poison Resistance

    208 - Acid Resistance

    209 - Damage to Attacker (In Geneforge, this was known as Thorns. At least, I think it was Geneforge. Darn memory.)

    210 - Mind Effects Resistance

    211 - Stun Resistance

    212 - Cold Resistance

    213 - Health Regen

    214 - Energy Regen

    215 - Demonbane

    216 - Lethal Blow

    217 - Riposte

    218 - Sharpshooter

    219 - Dread Curse

    220 - 222 = nothing

    223 - Health

    224 - Spell Energy

    225 - Poison Resistance( confused )

    226 - Magic Resistance

    227 - Willpower

    228 - Resist Elements

    229 - Item Lore

     

    NOTE: Abilities 216 - 219, 223 + 224, and 227 - 229 are BONUS abilities. For example, 227 would require an input amount of 1 - 100. I don't know about more than that. So ability 227 + amount 100 would mean that you had plus 100 Willpower. Does this make sense?

  8. Here. I have modified AV4's items to get more gold. Well, I have made new items, just copy down this:

     

    begindefineitem 499;

    it_name = "$$$";

    it_value = 30000;

    it_variety = 11;

    it_weight = 1;

    it_graphic_template = 51;

    it_graphic_sheet = 4;

    it_which_icon_ground = 16;

    it_which_icon_inven = 16;

    it_graphic_coloradj = 0;

    it_extra_description = 11;

     

    into your av4itemschars(.doc)using WordPad, (WAY easier to use wordpad). If you need a dispenser, I can make you one. Where do you want the dispenser (optional as to where you want it and required to get item) I hope I have helped you. smile

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