Jump to content

Hawk King

Member
  • Posts

    512
  • Joined

  • Last visited

Everything posted by Hawk King

  1. Sorry about reviving an old topic, but I've started a scenario as well. it's called the way of the guild it's still in development i am currently designing town number one so it will be a while
  2. Quote: Originally written by Old Wolf: Quote: Originally written by HT Version 3.0: [QB]Please be kind enough to leave your sanity at the door. Heh, never said I was sane. And thanks for the lists! Much appreciated who said any of us where ever sane ??? i sure didn't
  3. before i download it i have a question will it work on mac ????
  4. Quote: I really, really hope that wasn't meant to be "skribbane". sorry it was i just always considerd it skinarib sorry it,s just what i call it can someone give me a code for it ?
  5. Quote: beginscendatascript; begindefineitem [445]; import = 214 it_full_name = "Skribbane herb"; // string it_variety = 21; // integer it_floor_which_sheet = 214; // integer ; is this it ? couse after that i get kinda lost
  6. what do i do to make this code work i know almost nothing about scripting i want and am working on a scenario which will include illegal drugs and if you would be so kind i need help on what to do with this script i tried replacing my scenario script with this one but i also need the code for the herb can anyone help me ? EDIT:i want to make skribbane Herb if anyone has the code for that please give it to me Quote: That was the old version. This is the updated version. Main difference: Comments, cleaned up. //This script IS the SCENARIO script. //This can be changed and redistributed as you feel necessary. beginscenarioscript; variables; short WantSDF, NeedSDF, DrugTimer, DrugTimer2, DeadTimer, CleanTimer, Char, Choice; DrugTimer = 0; DrugTimer2 = 0; DeadTimer = 10; CleanTimer = 0; WantSDF = 0; NeedSDF = 0; char = get_selected_char(); body; // This is the state that is called every time the scenario is loaded, // even when a save file in the scenario is loaded. Some things that should go here: // Names and descriptions of special items. // Names and effects of custom special abilities. beginstate LOAD_SCEN_STATE; break; // This is the state that is called only once at the very beginning of // the scenario. Some things that should go here: // The stuff in shops. // Creating horses and boats. beginstate START_SCEN_STATE; // Initialize a few shops. // Shop 0 - armor add_item_to_shop(0,25,25); add_item_to_shop(0,26,20); add_item_to_shop(0,30,20); add_item_to_shop(0,31,10); add_item_to_shop(0,35,10); add_item_to_shop(0,121,15); add_item_to_shop(0,122,15); add_item_to_shop(0,126,3); add_item_to_shop(0,131,2); add_item_to_shop(0,111,15); add_item_to_shop(0,16,10); add_item_to_shop(0,136,10); add_item_to_shop(0,137,10); add_item_to_shop(0,141,5); // Shop 1 - weapons add_item_to_shop(1,45,25); add_item_to_shop(1,46,20); add_item_to_shop(1,50,15); add_item_to_shop(1,51,10); add_item_to_shop(1,55,5); add_item_to_shop(1,65,20); add_item_to_shop(1,66,10); add_item_to_shop(1,70,5); // Shop 2 - tools add_item_to_shop(2,170,500); add_item_to_shop(2,171,500); add_item_to_shop(2,172,30); add_item_to_shop(2,174,500); add_item_to_shop(2,177,500); // Shop 3 - missiles add_item_to_shop(3,85,500); add_item_to_shop(3,86,10); add_item_to_shop(3,90,10); add_item_to_shop(3,95,3); add_item_to_shop(3,100,20); add_item_to_shop(3,101,10); add_item_to_shop(3,105,10); // Shop 4 - potions add_item_to_shop(4,220,4); add_item_to_shop(4,221,3); add_item_to_shop(4,222,3); add_item_to_shop(4,223,2); // Shop 5 - food add_item_to_shop(5,4,500); add_item_to_shop(5,6,500); add_item_to_shop(5,7,500); break; // This state is called every tick wherever the party is in the scenario. // You can use the set_state beginstate START_STATE; //All of this has to do with the timer of the drug and the effects //of not using it after being addicted. //This is here so you can cure them by setting an SDF, which //would probably be a good idea. if(get_flag(299,29) == 1) { NeedSDF = 0; } if(CleanTimer > 0) { DrugTimer = (DrugTimer + 1); //This is how many turns pass before a check if you have the //drug or not appears. Feel free to set this to whatever you //want. if (DrugTimer >= 250) { if(has_item(445)) { reset_dialog(); add_dialog_str(0, "You feel a craving to consume a drug. Do you?", 0); add_dialog_choice(0, "Consume the drug."); add_dialog_choice(1, "Don't consume the drug."); Choice = run_dialog(0); if (Choice == 1) { print_str("You consume some drugs. You aren't getting high anymore."); take_item(445); DrugTimer = 0; DrugTimer2 = 0; } if(Choice == 2) { print_str("You decide to try and get clean"); CleanTimer = (CleanTimer - 1); if(NeedSDF >= 1) { DrugTimer2 = (DrugTimer2 + 1); } } } if((has_item(445) == false) || (Choice == 2)) { if((has_item(445) == false) && (NeedSDF == 0)) { CleanTimer = (CleanTimer - 1); } //This is checking whether or not the PC is addicted. If so, it //will affect the person by random types of damage. These are //either a stat decrease or just plain old unblockable damage. if(NeedSDF >= 1) { print_str("You're addicted. You're body can't handle itself!!!"); DamageType = get_ran(1,1,3); StatType = get_ran(1,0,3); if(DamageType == 1) { damage_char(Char,50,4); DrugTimer = 0; DrugTimer2 = (DrugTimer2 + 1); } if(DamageType == 2) { alter_stat(Char,StatType,-3); DrugTimer = 0; DrugTimer2 = (DrugTimer2 + 1); } if(DamageType == 3){ alter_stat(Char,StatType,-1); DrugTimer = 0; DrugTimer2 = (DrugTimer2 + 1); } } if(DrugTimer2 == (DeadTimer - 1)) { print_str("YOU ARE NEAR DEATH. YOU NEED THE DRUG WHICH YOU HAVE BECOME ADDICTED TO!"); } } } } break; // Place your own states below. Give each a number at least 10. beginstate 10; Char = who_used_custom_item; reset_dialog(); add_dialog_str(0, "This is obviously a type of drug. You are not sure what the effects will be. Do you want to take it anyways?" ,0); add_dialog_choice(0, "Yes."); add_dialog_choice(1, "No."); Choice = run_dialog(0); if(Choice == 1) { set_char_status(Char,1,10,1,0); set_char_status(Char,2,10,1,0); set_char_status(Char,5,10,1,0); set_char_status(Char,17,10,1,0); set_char_status(Char,22,10,1,0); DrugTimer = 0; DrugTimer2 = 0; if(CleanTimer == 0) { WantSDF = 0; } if(WantSDF >= 12) { NeedSDF = 1; CleanTimer = 1000; message_dialog("You feel the drug settle in, it seeps into every part of your body. You feel your body change and become akin to the drug. You are now addicted.",""); } if(NeedSDF == 0) { WantSDF = (WantSDF + 2); CleanTimer = (CleanTimer +2); } } if(choice == 2) { } break;
  7. ill say i missed you if you say you,l say youl make a geneforge 2 trainer for mac
  8. i didn't much like nethergate i played the demo wasn't all that great but i have seen much much worse it just didn't fit my tastes oh by the way Welcome to the boards and please leave your sanity at the door. sanity doesn't fit in here so if you have sanity and your in the boards the garbage can is right there
  9. Quote: Let's stop this one-sided Mac and PC bickering. NEVER NEVER NEVER
  10. Quote: Let's stop this one-sided Mac and PC bickering. NEVER NEVER NEVER
  11. HE HE HE HE HE He (runs around the room laughing for several minuts) comes back gasps and says HAHAHA PC LOST WE WON HA (falls back down in laughter) _______________________________________________________________ Quote: Avernum 4 is on the back burner for now, but we'll work hard on it as soon as Geneforge 3 is ready that is why there is not any screenshots for avernum four
  12. HE HE HE HE HE He (runs around the room laughing for several minuts) comes back gasps and says HAHAHA PC LOST WE WON HA (falls back down in laughter) _______________________________________________________________ Quote: Avernum 4 is on the back burner for now, but we'll work hard on it as soon as Geneforge 3 is ready that is why there is not any screenshots for avernum four
  13. Quote: From what I've been told, the newer Macs are based on Unix. I've heard they are far more difficult to infect with virus, more stable, and their desktop looks pretty (for those who like that sort of thing.) Also, now I don't know how PCs stand in that area, but before Macs were really good with desktop publishing and designing stuff. I used to hear that Macs rocked at graphics and for some reason Intel processors were better with numbers. I've heard that years ago it was a point of pride, or something like that, to own a Mac. There was some kind of war between Macs and PCs. Mac people would say how better their newer computer was compared to this PC or that. I don't know if the war still rages on and if it is as powerful as it used to be. But back in the days you could see barrooms (or coffeerooms) fights between Mac and Pc users. They were mean and bloody. As for games. . . well, sure. You don't have that much variety, but most of the biggest sellers make it to Mac eventually. You do miss a few gems, but you're also spared the hellish dissapointments as you wade through the tons of garbage out there. I think I was a Mac addict once, but I betrayed the cause in '99. Very sad. Geneforge 3: a while yet. No cal for beta testing yet. P.S: But now there's Mac Mini. that war is still going on and will go on until the world ends i have fights with my best friends over which is better windows or mac mac mac mac mac mac mac
  14. Quote: From what I've been told, the newer Macs are based on Unix. I've heard they are far more difficult to infect with virus, more stable, and their desktop looks pretty (for those who like that sort of thing.) Also, now I don't know how PCs stand in that area, but before Macs were really good with desktop publishing and designing stuff. I used to hear that Macs rocked at graphics and for some reason Intel processors were better with numbers. I've heard that years ago it was a point of pride, or something like that, to own a Mac. There was some kind of war between Macs and PCs. Mac people would say how better their newer computer was compared to this PC or that. I don't know if the war still rages on and if it is as powerful as it used to be. But back in the days you could see barrooms (or coffeerooms) fights between Mac and Pc users. They were mean and bloody. As for games. . . well, sure. You don't have that much variety, but most of the biggest sellers make it to Mac eventually. You do miss a few gems, but you're also spared the hellish dissapointments as you wade through the tons of garbage out there. I think I was a Mac addict once, but I betrayed the cause in '99. Very sad. Geneforge 3: a while yet. No cal for beta testing yet. P.S: But now there's Mac Mini. that war is still going on and will go on until the world ends i have fights with my best friends over which is better windows or mac mac mac mac mac mac mac
  15. what i meant was you can jump up at 2 AM and do your school and get back in bed or play games very simple isn't it
  16. what i meant was you can jump up at 2 AM and do your school and get back in bed or play games very simple isn't it
  17. you see here is the advantage to being a kid more time for video games
  18. you see here is the advantage to being a kid more time for video games
  19. thank you and its march third shouldn't geneforge 3 be out now ???? EDIT: that is the version for windows i use mac and i want to use windows programs they do not give you a demo for mac only windows
  20. thank you and its march third shouldn't geneforge 3 be out now ???? EDIT: that is the version for windows i use mac and i want to use windows programs they do not give you a demo for mac only windows
  21. Quote: hey fellow pc users you can get a Mac emulator @ www.emulators.com not sure how well it works though but it's probably better than waiting a few extra months for G3 is there something like that for mac cause its really annoying not being able to use things like the genoforge two trainer and stuff by the way has anyone made something like it for mac
  22. Quote: hey fellow pc users you can get a Mac emulator @ www.emulators.com not sure how well it works though but it's probably better than waiting a few extra months for G3 is there something like that for mac cause its really annoying not being able to use things like the genoforge two trainer and stuff by the way has anyone made something like it for mac
×
×
  • Create New...