I don't get it, and I'm hoping someone can help me out. I have a Party that's beaten all 3 "game-winning" quests, Level 47-49, with (most of) the best weapons in the game. Here's my problem:
We'll start with my Fighter-type, Dirk.
Dirk, Level 49. Strength: 16. Melee Weapons skill: 16. Weapon: Flaming Sword (2-20+3, additional Fire damage).
Now, when Dirk attacks, he does about 35 damage on average. With Blessing, 45 or so. With Blessing AND Divine Warrior, up to 70 damage.
Here's my problem: Dirk, after having drained my Priestess and Mage of almost 20 SP (2 for Bless, 14 for Divine Warrior, 3 for Haste), can attack 3 times per round and deal 70-100 damage per attack, for a total of 210-300 damage. Fine. However, my Mage can, with NO buffing from other characters, cast Level 3 Fireblast for a mere 10 SP and hit 8 Targets for 80-110 damage, for a (possible) total of 640-880 damage. Now, if you Haste him (only 3 SP), he can do that TWICE A ROUND, for a grand total of 1280-1760 damage.
So, my Fighter, fully buffed, can deal 210-330 damage a round. Without buffs, he deals a rather pitiful 35-55 (70-110 with Haste) damage.
Whereas my Mage, buffed with only Haste, can deal 1280-1760 per round.
Is melee that underpowered, or am I doing something wrong? Is my Strength or my Melee stat too low? Is it because I'm not using a 2-Handed Greatsword or Polearm of some sort? Any info you can give me would be appreciated.