Jump to content

Gabriel

Member
  • Posts

    73
  • Joined

  • Last visited

    Never

Everything posted by Gabriel

  1. Your web browser might be showing you an old, cached version of the website. Don't forget to use the refresh button in your web browser if the download link for Windows seems to be missing.
  2. I just downloaded the demo for Windows, and I can't wait to play it. I'm just starting the game now and I just noticed an issue that Windows 7 causes so I will mention what happens, why, and the solution, and it has nothing to do with Avernum -- so, it's not a bug in the game--, but it might leave some Windows 7 players confused. Problem: When I start Avernum in Windows 7 the screen looks blurry and pixelated and the task bar overlaps the game screen even though Avernum is set to the native LCD-monitor's resolution and the game is also set to full screen mode. The blurry screen, and fullscreen problems (it's not a bug in Avernum, really, it's Windows fault) appear when I start Avernum in Windows 7 when using a high dpi setting mode (I'm using 150%). Why this happens: Because when Windows 7 runs programs in high dpi mode it runs those programs, by default, at a lower resolution then scales them up using the dpi setting. This solves problems with people being unable to see old programs, that were designed for a low resolution, using a small fixed size, while running at high resolutions. You need to clear this setting for Avernum, and for any other program that already has high dpi support or runs visibly at high resolutions, because Windows 7 assumes you are smart enough to recognize these programs and deal with them yourself. So, you have to manually turn off this 'feature' for every program you think is capable of handling itself at high resolutions. What you can do: Disable the high dpi scaling for Avernum, really you don't want scaling enabled for the new remake of Avernum (maybe for the original version that came out in the 90's-00's, but not this new one). How: 1. Right-click on Avernum's shortcut icon. 2. Select "properties" on the menu that pops up. 3. Go to the "Compatibility" tab. 4. Under Settings, put a check in the box labeled "Disable display scaling on high DPI settings." 5. Use the "Apply" button to save this information. You should now be able to run Avernum without problems on Windows 7.
  3. Diffusion is random movement. Just look at this example: [wikimedia commons] File:Gaz_molecules Don't think about the end result (equilibrium). The modes of heat transfer describe how the heat moves during the middle part, after the beginning of the measurement and before the end result of equilibrium.
  4. Which programming language(s) does Spiderweb Software use to develop its games? And, how does it apply to the development of dual-platform software? I can't seem to find that information on the website, form, or blog. Is it simply one language, several languages used one after another over many years, or, perhaps, a custom, invented system known only to the creator of the games? I have been wondering what programming language or process is used because Spiderweb Software is one of the few companies who actually bothers releasing "hybrid" dual-platform versions of their games. Is it a difficult process to convert software from one system to another? And, is it done "in-house" or is it outsourced to volunteers or trained workers? I would imagine that the process would become easier over the years as programming languages become alike, but there is still different software and hardware involved which could complicate things.
  5. Maybe Shaper Monarch is Master Hodge the teacher at the shaper school in the begining of Geneforge 3.
  6. Geneforge 4 doesn't use fonts so Windows' variable font sizes do not impact the game's layout. This game displays text with images (G250 to G254).
  7. Quote: Originally written by Meta-Undead: And while we're on the subject of what the Shapers should do, why not just an amorphous blob of caustic goo that simply envelops the enemy. All they would have to do is enlarge and acidicize an amoeba. Oh that's a good idea. eatyoushaper.gif (1.1 KB)
  8. *Spoilers ? In Geneforge 3 there are three people who can join you. There are the two main ones Greta and Alwan in the early game. I also think there is a third, a shaper who will join you if you are a loyal shaper, I think (I was pro-rebel when I found him. He wouldn't join me because of it). He is in Geneforge 4 too. In Shaper Monarch's holding cell is a captured shaper. I think it is the same one from Geneforge 3. -It sounds like he has become Pro-Trakovite.
  9. Why are you putting words in my mouth? I never said anything about harming Jeff.
  10. Speaking of the year 2100. How are we going to register our demos once everyone associated with Spiderweb software is long dead? Is Jeff going to release the freeware versions of his games on his deathbed?
  11. There is a shaper who can join you later in the game.
  12. If you have at least 4 leadership points you can fight Master Hodge, with the right dialog choices. Of course it means instant death.
  13. The Unbound will be given intelligence. They aren't going to be absorbed, well except for the mad ones. I think the Shapers once went through a time when they were like the Rebels. Until a few disasters made them restrictive/paranoid of mishandling the art of shaping.
  14. Shapers have a fixation for making living things for any task or object. When it doesn't work out it horrifies them. In the real world, it would horrify us equaly if robotic death drones were turned against us. Or, if our computer monitors were wired to double as a gamma-ray gun, just sit there one moment then zap!
  15. I tried this and it didn't work. It looks like adding a custom color to the PC character doesn't work. At least in the PC version. My guess is that there is a custom color code for the player which is perhaps hard coded.
  16. Who if any of the battle creations can do a double attack? When you have the correct skills you can hit something in melee (not missle) and you attack twice.
  17. Where would I put the code? What does the number mean?
  18. How does Geneforge change your character's color at the begining on the choice screen? Where is this set, in a script? How can you change the color choices to say orange, teal, purple instead of red, green, blue?
  19. I am looking for information from all of the Geneforge games. I don't think anyone has made a list yet.
  20. In the Geneforge series there are creations standing around that you can take with you for a while. Does anyone know where can I find them and how long they will stay with me?
  21. I use the Shock Trooper to smack the enemy from behind with batons and gems. I have always played my shapers this way in previous games. I never have enough essence to cast spells after I make my creations. P.S. The graphic is a Shock trooper holding a baton.
  22. The Lifecrafter does have pants, tan pants. I have looked at the large "chat graphic." Notice how his hand is lighter than his leg? And how the leg stretches out over the shoe? It is just close enough to skin color to fool most people.
  23. I like the idea and have thought about it in the past. This idea would work best as its own simulation game (just like the Sims). I remember the mansion from Avernum 3 and it had a novelty value. However, I would rather not be bothered with it when I'm solving the last plot point. Or, have it lost in an earlier area. This may work in its own game but not in Geneforge 5.
  24. The world of Geneforge is as big or small as you want to imagine. I'd imagine it is very much bigger though since crossing a zone on foot is sometimes refered to as a days journey. I'd guess the Shaper's main continent would be many hundreds of zones across. I don't think it is even fully colonized because they are still building colonies and shaping plant forms that haven't spread across the world yet. I'm guessing "middle ages" population levels, small pockets of population centers, and many miles of wilderness.
  25. When I read this forum it looks like everyone prefers creations from the Fire and Magic circles. Are battle creations totally weak or are they treated as grunts to be ignored? Why doesn't doesn't anyone brag about their army of thahds or clawbugs?
×
×
  • Create New...