I want:
- summons. Good, quite strong, usable in fight summons. Not the ones dying a turn after summoning. Something similar to Simulacrum spell from Exile II. Now, there is no place for playing summoner/druid/alike, because summons are too weak and useless.
- Riddles. like in Exile II Erica's Tower, or sleeping Vahnatai locations, where you have to find and type in an answer, and not to pick one of, like, two, if any.
- Exile dialog system ;] With words typed into a text box, not dialog options chosen from list. That way was much funnier, gave way more options for riddles, side stories, etc, and made game sooo different from other titles.
- Something new. No story running around [good | evil] [Empire | Vahnataii]. Or, if so, with some new ideas, like... new ones, you know. New areas? Dunno.
- Witty humour
- hidden passages in walls. Like in Exile.
- Scry Monster spell. Like in Exile. I really liked when my team mage fireballed anyone who even scratched newly encountered spieces before he could scry it. I really liked this spell. Was fun.
- some other things I will mention when they come back to my mind. I forgot now.
Maybe you will just tell that I want Exile back, and not new Avernum. Maybe. But I really think that some ideas in Exile series were great, and are unneccessarily (sp?) abandoned in Avernum.
Cheers!