Jump to content

dgomez

Member
  • Posts

    11
  • Joined

  • Last visited

Posts posted by dgomez

  1. On 9/24/2022 at 6:11 AM, Shadow Wulfe said:

    Just finished.

     

    I got : qw2cxbxfwdsjcvh

     

    The seesaw between keeping the Queen and Ro happy reminded me a lot of Rebels versus Shapers in the Geneforge series. Hard to keep both groups satisfied. Looking forward to this mysterious new vassal in the third one. Maybe there will be more parts of Haven as well?

    Didn't the Queen say that one of her main regrets is that she hasn't managed to gain/conquer a new territory during the reign? This is a huge hint about what is gonna happen in the third game - we won't be dealing with a Vassal, but with a completely independent state.

  2. 15 hours ago, Mechalibur said:

    Yeah, the Wolf twist was pretty surprising to me. I liked it, though. Prova Krug felt like a better climax than the Nisse tower, anyway.

     

    It's hard to say if Sharyn's illness is Nisse-related or not. We still know so little about them.

    Spoiler

    I guessed it immediately, because you literally meet her outside (in the tower) travelling alone doing unknown stuff (near the territories of some rebellious provinces). But then she dies while being in the town... There were also no other possible candidates to be the Wolf if we even consider it a mystery (maybe only some of our daddy's friends).
    So... No, it was extremely predictable. More than that I was quite surprised (in a negative way) that you can't become her ally. Kinda unusual for Jeff here. All her contacts with me through the mirror proved to be pointless.
    Also kinda funny that if you don't go to the Prova Krug, the endings slides imply that the player knows that she is the Wolf and don't give him any additional information. I think this is an oversight.

     

  3. Spoiler

    160 seems like a very big number. This may be the only reason they attacked me (even though my butler said that I have gained respect of the RO). In the end, storywise it doesn't matter if anyone attacks you on Prova Krug or not - it just makes the last fight more difficult. 3 fights in a row... Although their delegations are extremely weak in comparison to the last one and the player doesn't have to spend a big amount of HP/energy on them.

     

  4. In QW1 it was much easier to achieve good results, like you could place best possible (morally) vassals (Owen, Ahriel opposition and Brokk clan) and still have a good favor of queen.
    In QW 2 if you switch governors, your family will literally start to hate you a.k.a you are some kind of a clown and having other governors doesn't guarantee that provinces won't join the rebels. Personally I loved the second part of the series much more and I was really sad to read Jeff's words in the instructions where he says that this may be his last new game series.
    But I think I am satisfied with my ending. Merciful, have a good stance with Ro, provinces didn't join the rebellion (even though both of them attacked me on Prova Krug, it was funny when the druidess I killed there appeared in the ending as though she lived. A bug maybe?), switched both governors (and they handled the situation perfectly), supported sacrifices, but wasn't in favor of how women were treated in Low Draga (that's why theft ratings bothered me until the end - suffered penalties and wasn't able to build all breweries because of a lack of stone). BTW, I tried not going to the Prova Krug first and then both governors did fail me: Abelin had to run and Raasa Lawrita betrayed me.
    All in all, rebellion was crushed with minimum casualties, but Sutter and the queen consider me a clown. The only thing that upsets me is that I wasn't able to change the Low Dragan's tradition of treating women this way, because I didn't have a queen's favor. Not that I care, because Nisse's dreams still guarantee that my character will become a ruler.
    I wonder if it's possible to have good reputation of both Ro and the Queen though. Maybe not changing the governors could have given me that, but I am not sure.

  5. She is not mentioned in the ending or anywhere else further in the game, but this decision affects your stance in Low Draga regarding traditions and if you wanna change it or not. I think if you decided to change this long-standing status of women in the province and you have a large favor of queen, some work in this direction may be done.
    P.S. Really enjoyed this game, much more than the Conqueror. In contrast to the first game I really had a very difficult time making choices here. There are just no "good" or "bad" decisions. I could play such games for all eternity.

  6. 8 minutes ago, Intentionally Left Bank said:

    is it specifically having 2 turns in one round, or just the total damage output between those turns?  presumably if they had 1 turn but hit twice as hard, they would be just as bad?

    Actually I don't think it would matter much, but I guess if incubus had only one turn, characters could evade more attacks and so would have more chances to survive.

  7. So I am close to finishing Avadon 3, previously completing Avadon 1 and 2 on torment difficulty. And I have never understood one type of enemies - incubus. I encountered a bunch of them near the tawon temple. This enemy, it maddens me, makes me crazy, my blood boils when I fight them and it's all simply because of one thing - they have 2 turns in one round. They are the only ones with whom I have such problems. I hated Gryffyth fight in Avadon 1 so much because of them and then I hated every encounter with them in Avadon 2.
    So here is the deal - imagine 6 incubus casting area spells, imagine when they do it 2 times because they have two turns and imagine they do it 4 times because they are under the effect of haste or battle frenzy! You literally have to survive 24 area spells. It's impossible. I just don't understand - why? Why do they have 2 turns in battle? It's plainly stupid and ridiculous as if they attack in the end of one round AND then attack in the beginning of the next one etc. 
    After finishing all avadon and geneforge games (which both have a much better combat system) I am just frustrated because such injustice has never been encountered before. And these crazy bastards are resistant to MAGIC, OH SO COOL to fight them with shaman in the party which you need in order to heal so much damage every round. And I also don't understand why nobody has complained about them.

×
×
  • Create New...