- Well its not really legendery (it is for me since I've been
writing the text in my notebook for a week but title of topic
can get atention of readers so that is the reason)
- I would really like to see your comments and thoughs but only
after you have read the whole topic
- Since this is my first topic or post on this forum I will
introduce my self to you
* I am 18 years old guy I am currently in highschool with
pretty good grades
* In future, I am planing to be game designer, reason for that
is beacause you can create perfect world on your own, so it
is like living two lifes when you are playing games, well
don't forget to live real life too
* First time I started playing Sw games was I think seven
years ago when Avernum IV came out
- So here is the list of things that I would like to see in
future SW games:
1. First of all I would like to see a map, the whole overview so
I can know where I am specialy on start of the game. It could
be unexplored map which get explored when you discover
unexplored areas.
2. I know this would require hard artwork but I really don't
like when I see characters cross the half of the map with
just two steps. I would like to see characters runing on the
screen. Also I know this isn't posible with you current game
design but it would be good if characters could move in all
directions (not just in 4-8). One more thing about graphic is
fire or frost bolts. It is kinda stupid for me when clouds of
fire fall down from the sky and do damage. Please make them
projectile and missle art.
3. And about food. You could make some better use of eat like
some rare food that gives random buffs, health, mana and
vitality restoration when you eat it. I don't know for other
people but it would be good if characters will have to
consume one peace of food for every 1-3 hours or their
strength will reduce. Guys seriously, add more things like
skribbane, I am adicted to that !!!
4. Questing. Make quest much easier to find which one you have
to do or you are currently doing. I find it realy anoying
when I have to come back and search around for 15 minutes
for random quest giver, to return old or get new quests, you
should ut marks for all quest givers and the location of the
quests (same thing for ladders and stairs on map.
5. Buying houses. In my opinion that is really great part of the
game. Maybe you could make whole ares with houses available
for buying. To make houses upgradeable (when you find some
rare stuff around the world, you could return to your home and
make part of it like statues beatiful lamps much more ). To
be able to aquire servants for your home that watch on farms
near the house and produce food which you can sell to NPC.
Make more options for home, like turing in into caffe where
NPC would offten come and give you some quests and gold. Nice
thing would be if you can encounter quests in your home for
whole play time like some thiefs that try to get in and steal
from you. Maybe to make some options to buy areeas on which
you can build you own house with materials you find around the
world.
6. My favourite thing in the game, the romance. It is so lovely.
I would like to see more of that in future games. Maybe to
bring a wife or girl you like into your new home (just for
kisses, nothing more ). Ha ha and what was about the spider?
One that fall in love with you in Avernum series. Sadly you
made no option in the end to return to her I though much
about this. Game could even start with romance.
Example: you have been separated from your love in the
begining. Throwed down to underworld or another realm and
you will do anything to find your love or maybe you will
find another one and forget about first love. Depends on what
you do trough the game, so even ends can be different.
7. I also liked the funny itemslike the one from A:EFTP that
gives you flight ability and what about the legendery swords?
I think it name was Demon Slayer from avernum series. Please
add much things like that ones!
8. Descriptions in game. You made a lot of that but still I have
no idea which stats I should increase to some classes...
I don't know how summones creatures or turets work, with more
inteligence they have more power or what?
9. Level is cap is just bad, it kills all of the future funn in
the game. I don't know what others think about it but I just
hate it.
10. I am also big hater of the out/indoor style. That is why I
will allways like Avernum games more than any other SW game.
Well I really liked A:EFTP but its fight encounters where
like lets apear nowhere and fight and come back to place
where you have been. Here is the one game that Jeff and
others who works in SW could check for great ideas. Its name
is Throne of Darkness.
11. Make some damn use for those bags of meal and those sticks
I find them all around world, they have no sale value or are
used for quests... I don't remember where but in one game
I've found 30 bags in one container.
12. I don't have to say anything about the sounds, but the bow
like heart striker (I think its the right name) had great
hit sound, it gave really good feel to me when I hitted the
enemy. Maybe you could add more special sounds legendery
weapons and items.
13. One thing that would make SW really popular in an online game
where players could control one character at the time and
decide their faction on start to be rebel, pact soldier,
corrution soldier, or neutral one that can work for all three.
Or all start neutral and have to chose their faction on early
levels. Well online game will require level cap or maybe not.
I don't like it story mode. Rare items can be found in high
level dungeons in which you enter only with group. Groups can
have max of 2-players. You could also make some city raids
where faction boss drop some good weapons or funny items. Raid
group can have like 10 or 15 players or also like 5 because
that would be realy long turn waiting in combat mode.
14. I though about some quests in which you can get powerful allys
or friends (by saving their lifes or helping them kill someone)
So later in game when you fall in trouble in main quest and
there is no way out, you ally will apear and give you buff or
simply help you win the fight or you get huge strength and be
able to defeat the enemy. That can really give adrenaline rush
to players. That happened to me in some games like in this one
named Black & White 2 in final island / fight..
15. One thing that would be great improvement is making an ultimate
spell for each class that deals much more damage with extra
mana / vitality cost. Spell can have specialy art and sound
efects.
16. That is all guys, I hope you like it and comment, well my
english is not really good but I am still in highschool and I'm
working to improve it.
* Love is one reason to live*