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WLDD

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Everything posted by WLDD

  1. I don't know for you, but for me, food desire should be in games. (with pretty hard time finding it )
  2. My native language is Serbish and I am from Serbia
  3. Avernum 6 is truly my favourite game from Spiderweband I am kinda not newbie in games, only on this forum.
  4. And for that, I know I have played all games after Avernum IV came out from SW
  5. Well all you have said, I've just written thing that I would like to see in future games and all I want is reaction from others to that
  6. - Well its not really legendery (it is for me since I've been writing the text in my notebook for a week but title of topic can get atention of readers so that is the reason) - I would really like to see your comments and thoughs but only after you have read the whole topic - Since this is my first topic or post on this forum I will introduce my self to you * I am 18 years old guy I am currently in highschool with pretty good grades * In future, I am planing to be game designer, reason for that is beacause you can create perfect world on your own, so it is like living two lifes when you are playing games, well don't forget to live real life too * First time I started playing Sw games was I think seven years ago when Avernum IV came out - So here is the list of things that I would like to see in future SW games: 1. First of all I would like to see a map, the whole overview so I can know where I am specialy on start of the game. It could be unexplored map which get explored when you discover unexplored areas. 2. I know this would require hard artwork but I really don't like when I see characters cross the half of the map with just two steps. I would like to see characters runing on the screen. Also I know this isn't posible with you current game design but it would be good if characters could move in all directions (not just in 4-8). One more thing about graphic is fire or frost bolts. It is kinda stupid for me when clouds of fire fall down from the sky and do damage. Please make them projectile and missle art. 3. And about food. You could make some better use of eat like some rare food that gives random buffs, health, mana and vitality restoration when you eat it. I don't know for other people but it would be good if characters will have to consume one peace of food for every 1-3 hours or their strength will reduce. Guys seriously, add more things like skribbane, I am adicted to that !!! 4. Questing. Make quest much easier to find which one you have to do or you are currently doing. I find it realy anoying when I have to come back and search around for 15 minutes for random quest giver, to return old or get new quests, you should ut marks for all quest givers and the location of the quests (same thing for ladders and stairs on map. 5. Buying houses. In my opinion that is really great part of the game. Maybe you could make whole ares with houses available for buying. To make houses upgradeable (when you find some rare stuff around the world, you could return to your home and make part of it like statues beatiful lamps much more ). To be able to aquire servants for your home that watch on farms near the house and produce food which you can sell to NPC. Make more options for home, like turing in into caffe where NPC would offten come and give you some quests and gold. Nice thing would be if you can encounter quests in your home for whole play time like some thiefs that try to get in and steal from you. Maybe to make some options to buy areeas on which you can build you own house with materials you find around the world. 6. My favourite thing in the game, the romance. It is so lovely. I would like to see more of that in future games. Maybe to bring a wife or girl you like into your new home (just for kisses, nothing more ). Ha ha and what was about the spider? One that fall in love with you in Avernum series. Sadly you made no option in the end to return to her I though much about this. Game could even start with romance. Example: you have been separated from your love in the begining. Throwed down to underworld or another realm and you will do anything to find your love or maybe you will find another one and forget about first love. Depends on what you do trough the game, so even ends can be different. 7. I also liked the funny itemslike the one from A:EFTP that gives you flight ability and what about the legendery swords? I think it name was Demon Slayer from avernum series. Please add much things like that ones! 8. Descriptions in game. You made a lot of that but still I have no idea which stats I should increase to some classes... I don't know how summones creatures or turets work, with more inteligence they have more power or what? 9. Level is cap is just bad, it kills all of the future funn in the game. I don't know what others think about it but I just hate it. 10. I am also big hater of the out/indoor style. That is why I will allways like Avernum games more than any other SW game. Well I really liked A:EFTP but its fight encounters where like lets apear nowhere and fight and come back to place where you have been. Here is the one game that Jeff and others who works in SW could check for great ideas. Its name is Throne of Darkness. 11. Make some damn use for those bags of meal and those sticks I find them all around world, they have no sale value or are used for quests... I don't remember where but in one game I've found 30 bags in one container. 12. I don't have to say anything about the sounds, but the bow like heart striker (I think its the right name) had great hit sound, it gave really good feel to me when I hitted the enemy. Maybe you could add more special sounds legendery weapons and items. 13. One thing that would make SW really popular in an online game where players could control one character at the time and decide their faction on start to be rebel, pact soldier, corrution soldier, or neutral one that can work for all three. Or all start neutral and have to chose their faction on early levels. Well online game will require level cap or maybe not. I don't like it story mode. Rare items can be found in high level dungeons in which you enter only with group. Groups can have max of 2-players. You could also make some city raids where faction boss drop some good weapons or funny items. Raid group can have like 10 or 15 players or also like 5 because that would be realy long turn waiting in combat mode. 14. I though about some quests in which you can get powerful allys or friends (by saving their lifes or helping them kill someone) So later in game when you fall in trouble in main quest and there is no way out, you ally will apear and give you buff or simply help you win the fight or you get huge strength and be able to defeat the enemy. That can really give adrenaline rush to players. That happened to me in some games like in this one named Black & White 2 in final island / fight.. 15. One thing that would be great improvement is making an ultimate spell for each class that deals much more damage with extra mana / vitality cost. Spell can have specialy art and sound efects. 16. That is all guys, I hope you like it and comment, well my english is not really good but I am still in highschool and I'm working to improve it. * Love is one reason to live*
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