Easygoing Eyebeast Enraged Slith Posted October 18, 2013 Share Posted October 18, 2013 (edited) Like a system where you could display their picture so you could indicate who was speaking without specifically mentioning it in writing. Edited October 21, 2013 by Nikki. Edited tags Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted October 19, 2013 Share Posted October 19, 2013 I imagine the picture is chosen as soon as conversation starts, if you can stop and then restart the conversation this might work: You can run a talk node from a scenario script, that is how I made my BoA Identify spell work. Said spell is found at The Lyceum. // Identify spell beginstate 62; (a whole lot of spell point and Priest level stuff omitted) { print_str_color("You call upon higher powers for insight.",2); begin_talk_mode(190); } break; If you can run a scenario script state from a dialog node code segment, you would have a closed loop. You would be setting flags in the code segment of your dialog nodes to change the number in "begin_talk_mode(###);". Quote Link to comment Share on other sites More sharing options...
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